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Kazak, Sibel; Fujita, Taro; Wegerif, Rupert – Statistics Education Research Journal, 2016
The study explores the development of 11-year-old students' informal inference about random bunny hops through student talk and use of computer simulation tools. Our aim in this paper is to draw on dialogic theory to explain how students make shifts in perspective, from intuition-based reasoning to more powerful, formal ways of using probabilistic…
Descriptors: Inferences, Computer Simulation, Probability, Statistical Distributions
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Mayes, Robert; Koballa, Thomas R., Jr. – Science and Children, 2012
The vision for science education set forth in "A Framework for K-12 Science Education" (NRC 2012) makes it clear that for today's students to become the scientifically literate citizens of tomorrow, their educational experiences must help them become mathematically proficient. "The focus here is on important practices, such as modeling, developing…
Descriptors: State Standards, Computers, Science Education, Scientific Literacy
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McGivney, Raymond J., Jr.; Pollino, Benedict – AMATYC Review, 1989
Describes the "Buffon's Needle" problem, which is calculating the probability that a needle will cross one of two separated lines. Calculates the probability when the length of the needle is greater than the space of the two lines. Provides an analytic solution and the results of a computer simulation. (YP)
Descriptors: College Mathematics, Computation, Computer Simulation, Estimation (Mathematics)
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Schilling, Mark F. – College Mathematics Journal, 1990
Developed are simple recursion formulas for generating the exact distribution of the longest run of heads, both for a fair coin and for a biased coin. Discusses the applications of runs-related phenomena such as molecular biology, Markov chains, geometric variables, and random variables. (YP)
Descriptors: College Mathematics, Computer Simulation, Higher Education, Mathematical Applications
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Hart, Derek; Roberts, Tony – Mathematics in School, 1989
This paper describes a computer simulation of Buffon's needle problem. The problem considers the probability that a needle will cross a line when the needle is thrown in a random way onto the parallel lines a certain distance apart. The paper provides the algorithm and computer program. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Computer Uses in Education
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Lough, Tom; Tipps, Steve – Journal of Computers in Mathematics and Science Teaching, 1988
Discusses the use of Logo tools, spinners, dice, and coins for creating and understanding probability. Gives procedures for devising a spinner board and other necessary functions for performing the activity. Presents ideas for extending the experiment. (RT)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Elementary School Mathematics
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Bitter, Gary G., Ed. – Journal of Computers in Mathematics and Science Teaching, 1989
Reviews three software packages: (1) "Physics," tutorial, grades 11-12, Macintosh; (2) "Hands On Math: Volume I," interactive math exploration/simulation of manipulatives use, grades K-7, Apple II; and (3) "A.I.: An Experience with Artificial Intelligence," simulation, grades 5-12, Apple II. (MVL)
Descriptors: Artificial Intelligence, Computer Graphics, Computer Simulation, Computer Software Reviews