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Glaser-Opitz, Henrich; Budajová, Kristina – Acta Didactica Napocensia, 2016
The article introduces a software application (MATH) supporting an education of Applied Mathematics, with focus on Numerical Mathematics. The MATH is an easy to use tool supporting various numerical methods calculations with graphical user interface and integrated plotting tool for graphical representation written in Qt with extensive use of Qwt…
Descriptors: Mathematics Education, Computer Software, Computer Assisted Instruction, College Mathematics

Harding, R. D. – International Journal of Mathematical Education in Science and Technology, 1974
Descriptors: Computer Graphics, Computers, Educational Technology, Higher Education
Garofalo, Joe; Cory, Beth – NCSSSMST Journal, 2007
Mathematical knowledge can be categorized in different ways. One commonly used way is to distinguish between procedural mathematical knowledge and conceptual mathematical knowledge. Procedural knowledge of mathematics refers to formal language, symbols, algorithms, and rules. Conceptual knowledge is essential for meaningful understanding of…
Descriptors: Mathematics Education, Symbols (Mathematics), Mathematical Applications, Mathematics Instruction

Bradshaw, W. T. – International Journal of Mathematical Education in Science and Technology, 1974
Descriptors: Architectural Education, Computer Graphics, Computer Oriented Programs, Computers
Utilizing the Spreadsheet and Charting Capabilities of Microsoft Works in the Mathematics Classroom.

Wood, Judith Body – Journal of Computers in Mathematics and Science Teaching, 1990
Presented are ideas for the utilization of Microsoft Works in the secondary mathematics classroom. The spreadsheet and graphing capabilities of this software package are demonstrated for several topics including the concept of slope for first year algebra, and creating and interpreting graphs for a general mathematics class. (Author/CW)
Descriptors: Algebra, Computation, Computer Graphics, Computer Uses in Education

Greenleaf, Newcomb – Journal of Computers in Mathematics and Science Teaching, 1986
Provides examples from elementary mathematics principles which illustrate some of the advantages of an interactive mouse-driven animation. Explains the effectiveness of this approach with exercises dealing with a plane of waves and quadratic formulas. (ML)
Descriptors: Animation, Computer Assisted Instruction, Computer Graphics, Computer Science Education

Sloyer, Clifford; Smith, Lynn H. – Journal of Computers in Mathematics and Science Teaching, 1983
Describes topics and applications of five lessons dealing with applied mathematics (solving sequential optimization problems, queuing theory, graph theory, glyphs (pictorial techniques for displaying relationships among variables, medical mathematics). Design and evaluation of these materials which employ interactive graphics are also described.…
Descriptors: College Mathematics, Computer Graphics, Computer Oriented Programs, Computer Programs

Goldberg, Kenneth P. – Mathematics Teacher, 1994
Demonstrates the use of graphing technology to help students develop and interpret three models of jury behavior and explore the potential effect of such actions as changing jury size. MathCAD, an electronic notebook was used. (Contains 10 references.) (MKR)
Descriptors: Calculators, Computer Graphics, Graphs, Juries
Hansen, Viggo P., Ed.; Zweng, Marilyn J., Ed. – 1984
The role of computers (especially microcomputers) in the mathematics curriculum and suggestions for using them in mathematics instruction are discussed in this yearbook. The 27 articles are presented under five headings. Part 1, Issues, includes articles on comprehensive instructional computing, possible new curricula, and a syllabus for a…
Descriptors: Cognitive Processes, Computer Graphics, Computer Oriented Programs, Curriculum Development

Barton, Ray – Mathematics Teacher, 1990
Presented is an educational game called "The Chaos Game" which produces complicated fractal images. Two basic computer programs are included. The production of fractal images by the Sierpinski gasket and the Chaos Game programs is discussed. (CW)
Descriptors: Chaos Theory, Computer Graphics, Computer Uses in Education, Educational Games
Lindquist, Mary Montgomery, Ed.; Shulte, Albert P., Ed. – 1987
This yearbook contains 20 articles pertaining to geometry instruction. Part 1 considers "Perspectives," with articles on the van Hiele model, resolving dilemmas, implications of using computer graphics, chances of geometry surviving in the secondary curriculum, and role of Euclidean geometry. Part 2 provides "A View of Problem Solving and…
Descriptors: Calculus, Computer Graphics, Educational Change, Elementary Secondary Education
New York City Board of Education, Brooklyn, NY. Div. of Curriculum and Instruction. – 1985
This document describes a mathematics course that uses the computer to solve mathematics problems. It was developed to be used with students who have completed at least one year of general mathematics or are not achieving success in the traditional mathematics program. The course is intended to review, reinforce, and extend concepts included in…
Descriptors: Algebra, Arithmetic, Computer Assisted Instruction, Computer Graphics
New York City Board of Education, Brooklyn, NY. Div. of Curriculum and Instruction. – 1986
This document describes a mathematics course that uses the computer to solve mathematics problems. It was developed to be used with students who have completed at least one year of general mathematics or are not achieving success in the traditional mathematics program. The course is intended to review, reinforce, and extend concepts included in…
Descriptors: Algebra, Computer Assisted Instruction, Computer Graphics, Computer Uses in Education