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Johnson, David C. | 1 |
Krulik, Stephen | 1 |
Liedtke, W. | 1 |
McIntosh, Alistair | 1 |
Meneghan, Lauren L. | 1 |
Robitaille, David F. | 1 |
Wilderman, Ann M. | 1 |
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Johnson, David C. – Mathematics Teaching, 1978
Four categories of abuses are discussed: calculations, games and puzzles; mystical button pushing; and checking answers. Useful activities are illustrated for the categories of calculations, patterns, exploration, applications, and new content. (MP)
Descriptors: Calculators, Computation, Elementary Secondary Education, Games

Meneghan, Lauren L. – Arithmetic Teacher, 1976
The game of "Life" can be easily adapted for play by small groups and can be used in classroom activities. (SD)
Descriptors: Educational Games, Elementary Secondary Education, Experiential Learning, Games

Krulik, Stephen; Wilderman, Ann M. – School Science and Mathematics, 1976
Several games, which can be useful in the classroom for teaching problem solving strategies, are described. (SD)
Descriptors: Educational Games, Experiential Learning, Games, Instruction
McIntosh, Alistair – Outlook, 1976
When a simple game was presented as a challenge to a primary-school girl, she solved the problem, and went on to generalize her solution. (SD)
Descriptors: Discovery Learning, Elementary Education, Elementary School Mathematics, Games

Liedtke, W. – Arithmetic Teacher, 1974
Descriptors: Discovery Learning, Elementary School Mathematics, Experiential Learning, Games

Robitaille, David F. – Arithmetic Teacher, 1974
Descriptors: Elementary School Mathematics, Enrichment Activities, Games, Instruction