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Sharyn Livy – Mathematics Education Research Group of Australasia, 2024
Technology can play a pivotal role in mathematics education. Qualitative methods were used to report on how a Year 1-2 teacher incorporated "Conveyance technology" (iPads), to support the teaching and learning of mathematics through student reasoning and problem-solving. The study was conducted in Australia. A single case was chosen,…
Descriptors: Mathematics Skills, Mathematics Instruction, Thinking Skills, Educational Technology
Amador, Julie M.; Kosko, Karl W.; Weston, Tracy; Estapa, Anne – Technology, Pedagogy and Education, 2021
The use of technology affords opportunities for prospective teachers to engage in actions that are proximal to the work of teaching. The authors designed a task in which prospective teachers (n = 95) at four institutions created an animation or depiction of a classroom scenario using one of two technology platforms: GoAnimate or…
Descriptors: Educational Technology, Technology Uses in Education, Preservice Teachers, Animation
Tucker, Stephen I.; Moyer-Packenham, Patricia S. – International Journal of Mathematical Education in Science and Technology, 2021
This study examines the construct of distance -- the degree of difficulty of interacting with something -- as part of activity involving children using touchscreen digital games to learn mathematics. Ten fifth-grade children engaged in video-recorded semi-structured task-based interviews in which they used two touchscreen digital mathematics games…
Descriptors: Computer Games, Mathematics Instruction, Video Technology, Task Analysis
Strayer, Jeremy F.; Hart, James B.; Bleiler-Baxter, Sarah K. – Mathematics Teacher, 2016
On a typical day in a university precalculus classroom, as students arrive, they settle into their small groups and begin sharing their ideas and questions from the homework assigned the previous night. It can be quite challenging to create a learning environment in which students engage in mathematical thinking outside class and are prepared to…
Descriptors: College Mathematics, Calculus, Mathematics Instruction, Technology Uses in Education
Amado, Nélia, Ed.; Carreira, Susana, Ed.; Jones, Keith, Ed. – Research in Mathematics Education, 2018
The innovative volume seeks to broaden the scope of research on mathematical problem solving in different educational environments. It brings together contributions not only from leading researchers, but also highlights collaborations with younger researchers to broadly explore mathematical problem-solving across many fields: mathematics…
Descriptors: Mathematics Education, Creativity, Teaching Methods, Problem Solving
Engelke, Nicole; Karakok, Gulden; Wangberg, Aaron – PRIMUS, 2016
"WeBWorK" CLASS combines the best features of online homework and digital whiteboards to create a system that provides instructors with information on students' problem-solving processes, as well as their final answer. The system's utilization of tools that can sort students based on correct and incorrect homework and quiz answers and…
Descriptors: Mathematics Instruction, College Mathematics, Technology Uses in Education, Educational Technology
Herbst, Patricio; Chazan, Daniel – International Journal of Research & Method in Education, 2015
We describe how multimedia scenarios delivered online can be used in instruments for the study of professional knowledge. Based on our work in the study of the knowledge and rationality involved in mathematics teaching, we describe how the study of professional knowledge writ large can benefit from the capacity to represent know-how using…
Descriptors: Vignettes, Multimedia Instruction, Web Based Instruction, Educational Technology
Chazan, Daniel; Herbst, Patricio – Teachers College Record, 2012
Background/Context: For decades, teacher educators and professional developers have been using video recordings of actual classroom practice to help teachers reflect on their teaching (e.g., van Es & Sherin, 2002, 2008) and to help preservice teachers come into contact with practice (Lampert & Ball, 1998). However, the use of video records of…
Descriptors: Teaching Methods, Animation, Interaction, Video Technology
Lee, Victor R.; DuMont, Maneksha – International Journal of Computers for Mathematical Learning, 2010
There is a great potential opportunity to use portable physical activity monitoring devices as data collection tools for educational purposes. Using one such device, we designed and implemented a weeklong workshop with high school students to test the utility of such technology. During that intervention, students performed data investigations of…
Descriptors: Investigations, Physical Activities, Physical Activity Level, Learning Experience
Spiegelman, Marsha; Glass, Richard – Journal of Educational Technology Systems, 2009
Gaming and social networking define the millennial student. This research focuses on an evolving collaboration between 2 faculty members of different disciplines who merged Web 2.0 and game scenarios to infuse research techniques as integral components of math/computer science courses. Blogs and wikis facilitated student-faculty interaction beyond…
Descriptors: Research Skills, College Faculty, College Students, Mathematics Instruction
Bunch, John M. – Journal of Information Systems Education, 2009
This paper presents a goal-based scenario approach to teaching introductory database concepts to undergraduates using two different scaffolding methods. One method, termed "worked-out examples," attempts to reduce extraneous cognitive load by requiring students to complete increasingly complex missing parts of worked out examples. The other…
Descriptors: Cognitive Processes, Difficulty Level, Undergraduate Students, Scaffolding (Teaching Technique)
Sánchez, Inmaculada Arnedillo, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2014
These proceedings contain the papers of the 10th International Conference on Mobile Learning 2014, which was organised by the International Association for Development of the Information Society, in Madrid, Spain, February 28-March 2, 2014. The Mobile Learning 2014 International Conference seeks to provide a forum for the presentation and…
Descriptors: Conference Papers, Telecommunications, Handheld Devices, Technology Uses in Education
Zapata-Rivera, Diego; VanWinkle, Waverely; Doyle, Bryan; Buteux, Alyssa; Bauer, Malcolm – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose and demonstrate an evidence-based scenario design framework for assessment-based computer games. Design/methodology/approach: The evidence-based scenario design framework is presented and demonstrated by using BELLA, a new assessment-based gaming environment aimed at supporting student learning of…
Descriptors: Feedback (Response), Urban Schools, Measurement, Psychometrics
US Department of Education, 2004
The U.S. Departments of Commerce and Education (who co-chair the NSTC Working Group) and NetDay formed a partnership aimed at analyzing K-12 student views about technology for learning. These views are analyzed in this second report, "Visions 2020.2: Student Views on Transforming Education and Training Through Advanced Technologies." In…
Descriptors: Access to Computers, Educational Technology, National Surveys, Vignettes