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Belma Alihodžic; Tatjana Atanasova-Pachemska; Sanela Nesimovic – International Electronic Journal of Mathematics Education, 2024
Teaching is a process for which its plan should contain reflection onto previous experience. With that in mind, teaching situations should be continuously researched and improved in accordance with the research results. Led by this thought and the fact that students are uncritically using visualization to solve mathematical problems, we defined…
Descriptors: High School Students, Mathematics Instruction, Student Attitudes, Problem Solving
Litster, Kristy; Lommatsch, Christina W.; Novak, Joshua R.; Moyer-Packenham, Patricia S.; Harmon, M. Jill; Roxburgh, Allison L.; Bullock, Emma P. – International Journal of Science and Mathematics Education, 2021
This study explored associations among children's prior attitudes, prior mathematics knowledge, and frequency of digital game use, with children's perceptions of game affordances, and transfer to out-of-game performance when interacting with digital math games, with respect to gender. Participants were 187 children (ages 8-12). An SEM mediation…
Descriptors: Gender Differences, Pretests Posttests, Computer Games, Student Attitudes
Uwineza, Innocente; Uworwabayeho, Alphonse; Yokoyama, Kenya – Cogent Education, 2023
This study aimed to explore primary school teachers' perception of using Interactive Mathematics (IM) software in teaching and learning activities using qualitative interpretive phenomenology. It involved seven teachers non-randomly selected from the lower and upper primary with different gender and teaching experiences who participated in a…
Descriptors: Teacher Attitudes, Elementary School Teachers, Mathematics Instruction, African Languages
Thomas Conmy – ProQuest LLC, 2023
The purpose of this meta-analysis was to investigate the effectiveness of the use of games as part of mathematics instruction on academic achievement in grades Kindergarten to 12 in the United States. There were 17 studies selected for investigation published from 2010 to 2023 that focused on game-based learning and mathematics. This meta-analysis…
Descriptors: Meta Analysis, Mathematics Instruction, Game Based Learning, Learning Management Systems
Farsani, Danyal; Radmehr, Farzad; Alizadeh, Mohadaseh; Zakariya, Yusuf Feyisara – Journal of Computer Assisted Learning, 2021
With the technological improvements of innovative portable recording gadgets, augmented researchers' interest in exploring students' visual attention in their natural and normal occurring classrooms. The purpose of this study was to gauge students' visual attention in their Mathematics and English classrooms. This article reports on a study…
Descriptors: Mathematics Instruction, Second Language Learning, Second Language Instruction, English (Second Language)
Pitchford, Nicola J.; Chigeda, Antonie; Hubber, Paula J. – Developmental Science, 2019
Globally, gender differences are reported in the early acquisition of reading and mathematics as girls tend to outperform boys in reading, whereas boys tend to outperform girls in mathematics. This can have long-term impact resulting in an under-representation of girls in Science, Technology, Engineering and Mathematics subjects. Recent research…
Descriptors: Gender Differences, Computer Software, Low Income, Foreign Countries
Lestari, Laras; Mulyono; Syafari – Education Quarterly Reviews, 2019
The purpose of this study is to examine the effect of reciprocal peer tutoring strategy assisted by geogebra on students' mathematical communication ability reviewed from gender. The method in this study is the experimental method. The sample was consisted of 72 tenth grade students of SMAN 11 Medan and drawn using simple random sampling…
Descriptors: Peer Teaching, Cooperative Learning, Mathematics Instruction, Grade 10
Awortwe, Peter Kwamina; Nyatsikor, Maxwell Kwesi; Sarfo, Dorcas Osei – Journal of Computers in Mathematics and Science Teaching, 2019
The study investigated the impact of using Autograph software as a tool in teaching and learning of quadratic functions on gender performance in core Mathematics for Senior High School (SHS) students in Ghana. Non-equivalent quasi-experimental design was used. The population was all second year students in the Komenda-Edina-Eguafo-Abrem (KEEA)…
Descriptors: Computer Software, Computer Uses in Education, Computer Assisted Instruction, Mathematics Instruction
Say, Serkan; Yildirim, Fatih Serdar – International Journal of Educational Methodology, 2020
The aim of this study was to examine the pre-service teachers' Web 2.0 rapid content development self-efficacy belief levels and their opinions about Web 2.0 tools. The study was carried out by using "convergent parallel mixed design". In the academic year of 2019-2020, 254 pre-service teachers voluntarily participated in the…
Descriptors: Preservice Teachers, Student Attitudes, Self Efficacy, Content Analysis
Sun, Koun Tem; Chen, Meng Hsun – International Journal of Distance Education Technologies, 2019
From random interviews of mathematics teachers, the researchers are conscious that students have difficulties in solving problems regarding compound body volume measurement. The researchers found the main factor involved in the difficulties was incomplete spatial concepts. Augmented reality (AR), which is a kind of educational technology, has been…
Descriptors: Geometry, Mathematics Instruction, Teaching Methods, Computer Software
Ruipérez-Valiente, Jose A.; Muñoz-Merino, Pedro J.; Kloos, Carlos Delgado; Niemann, Katja; Scheffel, Maren; Wolpers, Martin – IEEE Transactions on Learning Technologies, 2016
Self-regulated learning (SRL) environments provide students with activities to improve their learning (e.g., by solving exercises), but they might also provide optional activities (e.g., changing an avatar image or setting goals) where students can decide whether they would like to use or do them and how. Few works have dealt with the use of…
Descriptors: Metacognition, Learning Processes, Case Studies, Learning Activities
Ahn, June; Beck, Austin; Rice, John; Foster, Michelle – AERA Open, 2016
In this article, we present analyses from a researcher-practitioner partnership in the District of Columbia Public Schools, where we are exploring the impact of educational software on students' academic achievement. We analyze a unique data set that combines student-level information from the district with data of student usage of a mathematics…
Descriptors: Public Schools, Urban Schools, Computer Software, Computer Uses in Education
Clark, Todd Christopher – ProQuest LLC, 2014
Mathematics achievement has become vitally important in public education, obligating students to meet and exceed higher standards in spite of ability and knowledge level. This causal-comparative study sought to establish the achievement of the Classworks® supplemental math program with seventh grade students from two public schools in Georgia. The…
Descriptors: Mathematics Instruction, Mathematics Achievement, Comparative Analysis, Grade 7
McQuillan, Kimberley; Northcote, Maria; Beamish, Peter – Australian Primary Mathematics Classroom, 2012
Teachers are encouraged to immerse their students in rich and engaging learning environments (NSW Department of Education and Training, 2003). One teaching tool that can facilitate the creation of rich learning environments is the interactive whiteboard (IWB) (Baker, 2009). When teaching mathematics, the varied representational aspects of IWBs can…
Descriptors: Teacher Effectiveness, Student Attitudes, Mathematics Instruction, Computer Assisted Instruction
Okeke, Godwin N. – International Association for Development of the Information Society, 2014
Technology has gained a firm stronghold in society as well as modern classroom. Students are assumed to have a natural aptitude for computers. Over the past decades, educational websites have appeared to be "interactive" and "to make learning fun". This study employed quantitative method of research using 8th grade instructors…
Descriptors: Technology Uses in Education, Gender Differences, Computer Software, Web Sites

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