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Humble, Niklas – Education and Information Technologies, 2023
Due to increased need of professionals on the future labour market with competence in programming, many countries have integrated programming in kindergarten to grade 12 (K-12) education. In 2017, programming was integrated in Swedish primary and secondary school curriculum and the courses of Mathematics and Technology. Research has highlighted…
Descriptors: Secondary School Students, Mathematics Instruction, Programming, Teaching Methods
Kurubacak, Gulsun, Ed.; Altinpulluk, Hakan, Ed. – IGI Global, 2017
Novel trends and innovations have enhanced contemporary educational environments. When applied properly, these computing advances can create enriched learning opportunities for students. "Mobile Technologies and Augmented Reality in Open Education" is a pivotal reference source for the latest academic research on the integration of…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Liang, Hai-Ning; Sedig, Kamran – Computers & Education, 2010
Many students find it difficult to engage with mathematical concepts. As a relatively new class of learning tools, visualization tools may be able to promote higher levels of engagement with mathematical concepts. Often, development of new tools may outpace empirical evaluations of the effectiveness of these tools, especially in educational…
Descriptors: Visualization, Mathematical Concepts, Elementary Secondary Education, Mathematics Instruction
Liang, Hai-Ning; Sedig, Kamran – International Journal of Computers for Mathematical Learning, 2010
Many epistemic activities, such as spatial reasoning, sense-making, problem solving, and learning, are information-based. In the context of epistemic activities involving mathematical information, learners often use interactive 3D mathematical visualizations (MVs). However, performing such activities is not always easy. Although it is generally…
Descriptors: Experimental Groups, Control Groups, Visualization, Interaction
Samuels, Jason – ProQuest LLC, 2010
This study was inspired by a history of student difficulties in calculus, and innovation in response to those difficulties. The goals of the study were fourfold. First, to design a mathlet for students to explore local linearity. Second, to redesign the curriculum of first semester calculus around the use of technology, an emphasis on…
Descriptors: Experimental Groups, Prior Learning, Visualization, Program Effectiveness
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Gadanidis, George; Sedig, Kamran; Liang, Hai-Ning – Journal of Computers in Mathematics and Science Teaching, 2004
In this paper we focus on interactive visualizations that support mathematical investigation. In the context of analyzing and redesigning an interactive visualization from the National Council of Teachers of Mathematics's (NCTM's) Illuminations Web site, we consider two interrelated issues: (1) how the pedagogy of mathematical investigation may be…
Descriptors: Investigations, Mathematics Education, Instructional Design, Visualization