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Barollet, Théo; Bouchez Tichadou, Florent; Rastello, Fabrice – International Educational Data Mining Society, 2021
In Intelligent Tutoring Systems (ITS), methods to choose the next exercise for a student are inspired from generic recommender systems, used, for instance, in online shopping or multimedia recommendation. As such, collaborative filtering, especially matrix factorization, is often included as a part of recommendation algorithms in ITS. One notable…
Descriptors: Intelligent Tutoring Systems, Prediction, Internet, Purchasing
Fluck, Andrew E.; Ranmuthugala, Dev; Chin, C. K. H.; Penesis, Irene; Chong, Jacky; Yang, Yang; Ghous, Asim – Education and Information Technologies, 2020
The Calculus for Kids project was deliberately designed to use computers in the transformation of curriculum. The intervention used multi-media learning materials to assist teachers and Year 6 (aged 11-12 years) students understand the principles of integral calculus. They used Maple mathematics software to solve real-world problems using these…
Descriptors: Elementary School Students, Elementary School Mathematics, Grade 6, Calculus
Herbst, Patricio; Chieu, Vu-Minh; Rougée, Annick – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2014
This paper builds on Grossman's notion of approximations of practice as scaled-down opportunities for preservice teachers to learn to teach by doing. The authors propose the use of media rich, collaborative web-authoring tools for preservice teachers to create, complete, or edit scenarios in which they practice particular activities of teaching,…
Descriptors: Mathematics Instruction, Web Based Instruction, Multimedia Materials, Multimedia Instruction
Choppin, Jeffrey; Carson, Cynthia; Borys, Zenon; Cerosaletti, Cathleen; Gillis, Robert – Grantee Submission, 2014
Digital content is increasingly present in U.S. K-12 classrooms, with a current push by federal officials to increase the rate at which digital textbooks are adopted. While some teachers' use of electronic resources involves locating activities and lessons from various internet sites, textbook and educational software companies have begun to…
Descriptors: Mathematics Instruction, Electronic Publishing, Computer Software, Costs
Lai, Yen-Shou; Tsai, Hung-Hsu; Yu, Pao-Ta – Educational Technology & Society, 2011
This paper proposes a new presentation system integrating a Microsoft PowerPoint presentation in a two-layer method, called the TL system, to promote learning in a physical classroom. With the TL system, teachers can readily control hints or annotations as a way of making them visible or invisible to students so as to reduce information load. In…
Descriptors: Computer Software, Visual Aids, Multimedia Materials, Educational Technology
Jones, Anthony; Reynolds, Nicholas – Australian Educational Computing, 2012
Most children talk to their parents about what they learned at school. Parents hear about books read, pictures drawn, stories written and games played. But how often do parents hear of children using ICT to make multimedia stories with a mathematical focus? In this paper the term "multimodality" will be used to describe such activities.…
Descriptors: Foreign Countries, Program Implementation, Curriculum Development, Grade 4
Moradmand, Nasrin; Datta, Amitava; Oakley, Grace – Australian Educational Computing, 2012
With the world moving rapidly into digital media and information, the ways in which learning activities in mathematics can be created and delivered are changing. However, to get the best results from the integration of ICTs in education, any application's design and development needs to be based on pedagogically appropriate principles, in terms of…
Descriptors: Foreign Countries, Teaching Methods, Learning Theories, Taxonomy
Wang, Pei-Yu; Vaughn, Brandon K.; Liu, Min – Computers & Education, 2011
This study examined the impact of animation interactivity on novices' learning of introductory statistics. The interactive animation program used in this study was created with Adobe Flash following Mayer's multimedia design principles as well as Kristof and Satran's interactivity theory. This study was guided by three main questions: 1) Is there…
Descriptors: Feedback (Response), Control Groups, Animation, Computer Assisted Instruction
Cory, Beth L.; Garofalo, Joe – Journal for Research in Mathematics Education, 2011
This study investigates 3 preservice secondary mathematics teachers' understandings of limits of sequences and their changing conceptions of limit during and after instruction involving interactive, dynamic sketches embodying the formal definition of the limit of a sequence. Manipulating a coherent visual representation of the formal definition in…
Descriptors: Preservice Teachers, Mathematics Teachers, Secondary School Teachers, Secondary School Mathematics
Wong, Wing-Kwong; Yin, Sheng-Kai; Yang, Hsi-Hsun; Cheng, Ying-Hao – Educational Technology & Society, 2011
Geometry theorem proving involves skills that are difficult to learn. Instead of working with abstract and complicated representations, students might start with concrete, graphical representations. A proof tree is a graphical representation of a formal proof, with each node representing a proposition or given conditions. A computer-assisted…
Descriptors: Foreign Countries, Geometry, Mathematical Logic, Validity
Burrows, Peter – E-Learning and Digital Media, 2010
In this article the manifold aims and theorised benefits of Learning by Design are explored and evaluated through the practices and experiences of an early years mathematics teacher. The article examines and elaborates the ways in which this teacher took up and embraced Learning by Design as both a professional meta-language and as a design…
Descriptors: Foreign Countries, Mathematics Teachers, Mathematics Instruction, Elementary School Teachers
Zapata-Rivera, Diego; VanWinkle, Waverely; Doyle, Bryan; Buteux, Alyssa; Bauer, Malcolm – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose and demonstrate an evidence-based scenario design framework for assessment-based computer games. Design/methodology/approach: The evidence-based scenario design framework is presented and demonstrated by using BELLA, a new assessment-based gaming environment aimed at supporting student learning of…
Descriptors: Feedback (Response), Urban Schools, Measurement, Psychometrics
Mattson, Merry – Technology Connection, 1998
Describes recent offerings in math software for fractions lessons that provide instruction and interactivity not previously available in electronic formats. Compares three products, including selection criteria for multimedia supplemental materials. A table provides specific information on the products, including grade level, format, system…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation, Educational Technology
Garcia, Ramon Rubio; Quiros, Javier Suarez; Santos, Ramon Gallego; Gonzalez, Santiago Martin; Fernanz, Samuel Moran – Computers & Education, 2007
The growing concern of teachers to improve their theoretical classes together with the revolution in content and methods brought about by the New Information Technologies combine to offer students a new more attractive, efficient and agreeable form of learning. The case of Descriptive Geometry (DG) is particularly special, since the main purpose…
Descriptors: Teaching Methods, Spatial Ability, Information Technology, Geometry
Uy, Chin – Asia Pacific Education Review, 2005
This quantitative-qualitative study seeks to determine the effectiveness of TIMS (Thomasian Interactive Multimedia Software) in teaching the introductory topics in Trigonometry. The acceptability of the software to the student respondents was established using the content, design, interface, and effectiveness of the media used as the evaluation…
Descriptors: Computer Software, Multimedia Materials, Multimedia Instruction, Statistical Analysis
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