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Flores, Alfinio; Cauto, Kevin M. – Mathematics Teacher, 2012
This article will describe two activities in which students conduct experiments with random numbers so they can see that having at least one repeated birthday in a group of 40 is not unusual. The first empirical approach was conducted by author Cauto in a secondary school methods course. The second empirical approach was used by author Flores with…
Descriptors: Probability, Secondary School Students, Secondary School Mathematics, Mathematics Instruction
McLoughlin, M. Padraig M. M. – Online Submission, 2008
The author of this paper submits the thesis that learning requires doing; only through inquiry is learning achieved, and hence this paper proposes a programme of use of a modified Moore method in a Probability and Mathematical Statistics (PAMS) course sequence to teach students PAMS. Furthermore, the author of this paper opines that set theory…
Descriptors: Curriculum Design, Inquiry, Active Learning, Logical Thinking

Litwiller, Bonnie H.; Duncan, David R. – Mathematics Teacher, 1984
How probabilities change when playing the game of craps with dice having 8, 12, or 20 faces is discussed. Five challenge questions are also included. (MNS)
Descriptors: Educational Games, Mathematical Enrichment, Mathematics Instruction, Probability

Fey, James T. – Mathematics Teacher, 1971
Descriptors: Instruction, Integers, Mathematical Enrichment, Mathematics Instruction

Ehrlich, Amos – Mathematics and Computer Education, 1986
Three computer programs are listed for finding binomial probabilities. Other applications and variations are discussed. (MNS)
Descriptors: Computer Software, Enrichment Activities, Mathematical Enrichment, Mathematics Instruction

Ginther, John L.; Ewbank, William A. – Mathematics Teacher, 1982
The problem deals with calculating the probability that two or more students in a given class have the same birthday. A sample of an experiment that can be carried out by hand in a class is first noted. A program written in BASIC and a sample run is then presented. (MP)
Descriptors: Computer Programs, Mathematical Applications, Mathematical Enrichment, Mathematics Instruction

Collis, Betty – Mathematics Teacher, 1982
Details of an 18-lesson unit of instruction that has been used successfully with eighth-, ninth-, and tenth-grade classes are presented. Each lesson centers around individual computer programs written in Applesoft BASIC. Copies of two programs are provided, and ways to acquire the other 16 are noted. (MP)
Descriptors: Computer Programs, Mathematical Enrichment, Mathematics Instruction, Microcomputers

Mathematics Teacher, 1984
Included in this section are brief articles on making up a story to explain a graph, the inverse of a function of a single variable, and exotic horse-race wagering and combinatorics. (MNS)
Descriptors: Algebra, Functions (Mathematics), Graphs, Learning Activities

Litwiller, Bonnie H.; Duncan, David R. – Mathematics Teacher, 1982
The game of Yahtzee is discussed in terms of the various outcomes of turns in the game and their point values and the probabilities associated with achieving specific combinations of dice values. Several tables and methods of table construction are noted, and several challenge exercises are included. (MP)
Descriptors: Algorithms, Educational Games, Equations (Mathematics), Games

Milton, Janet S. – Mathematics Teacher, 1989
This article explores an application of combinations, geometric series, and elementary probability that arises in a Biblical setting. Describes examples of the applications such as the use of "urim and thummin." (YP)
Descriptors: Biblical Literature, College Mathematics, Mathematical Applications, Mathematical Enrichment

Woodward, Ernest – Arithmetic Teacher, 1983
The lesson described first involved tossing a pair of dice and recording on a graph the sum produced on each roll. Pupils examined questions such as which sum occurred most often. The second part involved a graph that indicated which types of sums were most likely to occur. (Author/MP)
Descriptors: Elementary Education, Elementary School Mathematics, Grade 2, Graphs

Milton, J. Susan; Corbet, James J. – Mathematics Teacher, 1982
The game of Yahtzee is analyzed to some extent through methods of elementary probability. Several different problems are posed, and these serve to illustrate both mathematical concerns and game play strategy. Solutions are provided to all questions at the conclusion and suggestions for further questions are presented. (MP)
Descriptors: Educational Games, Games, Mathematical Applications, Mathematical Enrichment

Ericksen, Donna Bird; And Others – Mathematics Teacher, 1991
Included in this probability board game are the requirements, the rules, the board, and 44 sample questions. This game can be used as a probability unit review for practice on basic skills and algorithms, such as computing compound probability and using Pascal's triangle to solve binomial probability problems. (JJK)
Descriptors: Educational Games, Elementary Secondary Education, Mathematical Enrichment, Mathematics Education

Dahlke, Richard; Fakler, Robert – Mathematics Teacher, 1982
Geometrical probability deals with probability on infinite sample spaces where each outcome of an experiment is equally likely to occur. Geometry which identifies sample space regions and event subregions leads to a method of finding a desired probability. A collection of problems with solutions is presented. (MP)
Descriptors: Answer Keys, Instructional Materials, Mathematical Applications, Mathematical Enrichment

Schell, Vicki – Mathematics Teacher, 1982
Activities for calculating experimental and theoretical probabilities are presented. Worksheets designed for duplication for classroom use are provided. Suggestions are given for additional problems that could be generated from the original simulation, and answers to questions on the worksheets are included. The activities simulate parachute…
Descriptors: Discovery Learning, Instructional Materials, Learning Activities, Mathematical Enrichment