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Educational Technology | 1 |
Mathematical Applications | 1 |
Mathematics Instruction | 1 |
Pattern Recognition | 1 |
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Mathematics Teacher | 1 |
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Bohan, James F. | 1 |
Shultz, John L. | 1 |
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Bohan, James F.; Shultz, John L. – Mathematics Teacher, 1996
Presents an extension of the hog game that satisfies the mathematical process activities of observing patterns; forming, testing and proving hypotheses; and applying and extending proved results. Discusses use of technology in the investigation of problems and in the process of devising and validating general rules. (ASK)
Descriptors: Educational Technology, Mathematical Applications, Mathematics Instruction, Pattern Recognition