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Serpil Yorganci; Murat Subasi – Education and Information Technologies, 2025
While GeoGebra applets have been extensively investigated in learning environments, few studies have addressed the interactive GeoGebra applets in an e-book-based learning environment. This study aims to compare the effects of the e-book created with interactive GeoGebra applets on students' learning achievement and motivation. The sample of the…
Descriptors: Electronic Books, Educational Technology, Technology Uses in Education, Undergraduate Students
Viktor Shurygin; Tatyana Anisimova; Raushan Orazbekova; Nikolay Pronkin – Interactive Learning Environments, 2024
Teachers are increasingly incorporating new learning materials into their classes: mobile apps, VR, and other results of humanity's digital development. The aim of the study was to compare the impact of the traditional approach to teaching mathematics and the use of MalMath application on the academic performance of students in terms of conceptual…
Descriptors: Mathematics Teachers, Preservice Teachers, Preservice Teacher Education, Mathematics Instruction
Kickmeier-Rust, Michael D.; Hillemann, Eva-C.; Albert, Dietrich – International Journal of Game-Based Learning, 2014
Gamification is a recent trend in the field of game-based learning that accounts for development effort, costs, and effectiveness concerns of games. Another trend in educational technology is learning analytics and formative feedback. In the context of a European project the developed a light weight tool for learning and practicing divisions named…
Descriptors: Mathematics Instruction, Elementary School Mathematics, Educational Games, Teaching Methods
Koorsse, Melisa; Olivier, Werner; Greyling, Jean – Journal of Information Technology Education: Innovations in Practice, 2014
Assessment for learning has an important role to play in self-regulated learning but the assessment interface can impact learner motivation and performance. Learners are able to assess their knowledge of learning content and, through repeated assessment and high-quality feedback, close the gap between their current performance and the performance…
Descriptors: Self Management, Student Motivation, Student Centered Learning, Multiple Choice Tests
Lopez-Morteo, Gabriel; Lopez, Gilberto – Computers and Education, 2007
In this paper, we introduce an electronic collaborative learning environment based on Interactive Instructors of Recreational Mathematics (IIRM), establishing an alternative approach for motivating students towards mathematics. The IIRM are educational software components, specializing in mathematical concepts, presented through recreational…
Descriptors: Mathematics Instruction, Educational Environment, Cooperative Learning, Student Motivation
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Bear, George G. – Executive Educator, 1984
Describes the characteristics of effective instruction as used in a computer assisted instructional program that has improved student attitudes and mathematics instruction in Bath County, Virginia Public Schools. (JW)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Elementary Secondary Education, Inservice Teacher Education

Bridges, Connie – Journal of Computers in Mathematics and Science Teaching, 1985
Discusses: (1) advantages of a computer lab; (2) types of computer programs that can help students develop computational, application, comprehension, and analytical skills; (3) how computers can help students with such affective goals as appreciation and motivation toward mathematics; and (4) content areas where computers can be useful. (JN)
Descriptors: Comprehension, Computation, Computer Oriented Programs, Mathematics Curriculum
Stone, Deborah – Creative Computing, 1980
Discussed is computer use at High Valley, a small private tutorial school in rural Dutchess County, New York. (MP)
Descriptors: Computer Oriented Programs, Computer Science Education, Computers, Individualized Instruction
Noddings, Nel – Creative Computing, 1980
Computer assisted instruction is presented as a tool for helping students learn to successfully solve word problems. Four stages of developing a curriculum for elementary school mathematics, grades three through six, are covered. (MP)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Programs, Elementary Education
Schultz, Karen A. – 1984
This study investigated several aspects of a teaching experiment which focused on five seventh grade students' performance on nonroutine number theory problem-solving with a close look at the role of heuristics, concrete models, and the relationships between these variables. In the experiment, students were given a series of lessons on number…
Descriptors: Computer Oriented Programs, Grade 7, Heuristics, Independent Study