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Murray, Megan; Mokros, Jan; Rubin, Andee – Mathematics Teaching in the Middle School, 1999
Identifies characteristics of mathematically rich, equitable game software for middle school students. Introduces and compares two games called Math Blaster and Logical Journey of the Zoombinis. Contains 15 references. (ASK)
Descriptors: Computer Software, Computer Uses in Education, Educational Games, Elementary School Mathematics
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Hanna, Gila – Educational Studies in Mathematics, 2000
Explores the role of proof in mathematics education and provides justification for its importance in the curriculum. Discusses three applications of dynamic geometry software--heuristics, exploration, and visualization--as tools in the teaching of proof and as potential challenges to the importance of proof. (Author/MM)
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Geometry
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Mariotti, Maria Alessandra – Educational Studies in Mathematics, 2000
Reports on a long-term teaching experiment carried out in the 9th and 10th grades of a scientific high school as part of a larger research project. Aims to clarify the role of a particular software, Cabri Geometry, in the teaching/learning process. Focuses on the social construction of knowledge. (Author/MM)
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Geometry
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Goldberg, Robert; Hammerman, Natalie – Mathematics and Computer Education, 2004
The NCTM curriculum states that students should be able to "compare and contrast the real number system and its various subsystems with regard to their structural characteristics." In evaluating overall conformity to the 1989 standard, the National Council of Teachers of Mathematics (NCTM) requires that "teachers must value and encourage the use…
Descriptors: Mathematics Instruction, Number Systems, Cognitive Processes, Computer Software
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Ezrailson, Cathy Mariotti; Allen, G. Donald; Loving, Cathleen C. – Science & Education, 2004
A pendulum "engine" with dynamic parameters can be created and pendulum functions manipulated and analyzed using interactive elements in Flash. The effects of changing the damping (convergence) properties, initial release angle and initial velocity conditions can be explored. The motions then can be digitized using the Flash Digitizer 1.1,…
Descriptors: Mathematics Instruction, Internet, Motion, Educational Technology
Yoxon, Mark – Mathematics Teaching, 2002
"Wicked Waste" is a powerful teaching resource and four tools in one: (1) It complements literacy and numeracy teaching for KS2/attainment levels D & E using 20 minute interactive teaching modules; (2) It manages time and, with its intelligent programming, complexity of questions; (3) It provides diagnostic information for the…
Descriptors: Numeracy, Internet, Wastes, Recycling
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Wijekumar, Kay; Hitchcock, John; Turner, Herb; Lei, PuiWa; Peck, Kyle – National Center for Education Evaluation and Regional Assistance, 2009
In an effort to identify instructional methods that might improve mathematics learning at the grade 4 level when used in a variety of educational settings under typical conditions, the REL Mid-Atlantic research team looked for promising, replicable practices that were being used broadly by teachers in U.S. schools, for which research showed…
Descriptors: Sample Size, Learning Activities, Academic Achievement, Teacher Surveys
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Bunch, John M. – Journal of Information Systems Education, 2009
This paper presents a goal-based scenario approach to teaching introductory database concepts to undergraduates using two different scaffolding methods. One method, termed "worked-out examples," attempts to reduce extraneous cognitive load by requiring students to complete increasingly complex missing parts of worked out examples. The other…
Descriptors: Cognitive Processes, Difficulty Level, Undergraduate Students, Scaffolding (Teaching Technique)
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Bakhoum, Ezzat G. – International Journal of Mathematical Education in Science and Technology, 2008
Macromedia's FLASH development system can be a great tool for mathematics education. This article presents detailed Flash tutorials that were developed and taught by the author to a group of mathematics professors in a summer course in 2005. The objective was to educate the teachers in the techniques of animating equations and mathematical…
Descriptors: Mathematics Education, Mathematical Concepts, Mathematics Instruction, Computer Uses in Education
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Fuchs, Karl Josef; Simonovits, Reinhard; Thaller, Bernd – International Journal for Technology in Mathematics Education, 2008
This paper describes a high school project where the mathematics teaching and learning software M@th Desktop (MD) based on the Computer Algebra System Mathematica was used for symbolical and numerical calculations and for visualisation. The mathematics teaching and learning software M@th Desktop 2.0 (MD) contains the modules Basics including tools…
Descriptors: Computer Software, Web Sites, Internet, Algebra
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Garcia, Ramon Rubio; Quiros, Javier Suarez; Santos, Ramon Gallego; Gonzalez, Santiago Martin; Fernanz, Samuel Moran – Computers & Education, 2007
The growing concern of teachers to improve their theoretical classes together with the revolution in content and methods brought about by the New Information Technologies combine to offer students a new more attractive, efficient and agreeable form of learning. The case of Descriptive Geometry (DG) is particularly special, since the main purpose…
Descriptors: Teaching Methods, Spatial Ability, Information Technology, Geometry
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Forster, Pat – Australian Senior Mathematics Journal, 2007
A search on the Internet for resources for teaching statistics yields multiple sites with data sets, projects, worksheets, applets, and software. Often these are made available without information on how they might benefit learning. This paper addresses potential benefits from resources that target trend and variability relationships in bivariate…
Descriptors: Internet, Statistics, Mathematics Instruction, Web Sites
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What Works Clearinghouse, 2007
The What Works Clearinghouse (WWC) reviewed interventions to promote middle school students' math knowledge and skills. Because there is some variation in how school districts organize middle school, we considered curricula aimed at students in grades 6 through 9, covering one or more of the following content areas: numbers and operations,…
Descriptors: Probability, Intervention, Data Analysis, Computer Software
Volker, Roger – 1992
Hypermedia was used to foster constructivism in science and mathematics learning in K-12 settings. It was hypothesized that students might more readily use primary information sources and texts if the goal were to create a hypermedia program. A consortium was formed of K-12 schools in central Iowa, their Area Education Agency (AEA), and the…
Descriptors: Computer Software Development, Elementary Secondary Education, Hypermedia, Mathematics Instruction
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Kurz, Terri L.; Middleton, James A.; Yanik, H. Bahadir – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2005
The potential to use mathematics software to enhance student thinking and development is discussed and a taxonomy of software categories is outlined in this paper. Briefly, there are five categories of tool-based mathematics software that can be used fruitfully in a mathematics curriculum: (a) review and practice, (b) general, (c) specific, (d)…
Descriptors: Mathematics Instruction, Computer Software, Technology Uses in Education, Educational Technology
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