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Lieberman, Debra A.; Fisk, Maria Chesley; Biely, Erica – Computers in the Schools, 2009
Young children ages 3 to 6 play a wide range of digital games, which are now available on large screens, handheld screens, electronic learning systems, and electronic toys, and their time spent with games is growing. This article examines effects of digital games and how they could be designed to best serve children's needs. A small body of…
Descriptors: Play, Young Children, Educational Games, Video Games
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Hillman, Margy; Marshall, James – Computers in the Schools, 2009
Even a quick review of U.S. households, daycare centers, and preschools reveals widespread use of digital programs and products with young children. Research indicates that regardless of the hard technology that delivers these digital applications, their content most significantly affects the experience and outcomes. A primary question thus…
Descriptors: Young Children, Emergent Literacy, Media Selection, Computer Software Selection
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Hisrich, Katy; Blanchard, Jay – Computers in the Schools, 2009
This article discusses digital media and its potential effects on emergent literacy skills development for young children. While the impact of digital media exposure on children's emergent literacy development is largely unknown, it is becoming a significant issue, as more and more young children throughout the world observe and use various forms…
Descriptors: Emergent Literacy, Mass Media Effects, Mass Media Role, Media Research