Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 3 |
Since 2016 (last 10 years) | 12 |
Since 2006 (last 20 years) | 15 |
Descriptor
Cues | 15 |
Metacognition | 15 |
Reflection | 15 |
Feedback (Response) | 5 |
Student Attitudes | 5 |
College Freshmen | 4 |
College Students | 4 |
Electronic Learning | 4 |
Problem Solving | 4 |
Scaffolding (Teaching… | 4 |
Student Journals | 4 |
More ▼ |
Source
Author
Abdullah, Melissa Ng Lee Yen | 1 |
Barnes, Tiffany, Ed. | 1 |
Bram, Barry | 1 |
Bratzke, Daniel | 1 |
Bryce, Donna | 1 |
Burner, Kerry J. | 1 |
Chen, Chih-Hung | 1 |
Chen, Hsin-Yu | 1 |
Clark, Renee M. | 1 |
De Cock, Mieke | 1 |
De Laet, Tinne | 1 |
More ▼ |
Publication Type
Journal Articles | 12 |
Reports - Research | 11 |
Collected Works - Proceedings | 2 |
Tests/Questionnaires | 2 |
Dissertations/Theses -… | 1 |
Reports - Descriptive | 1 |
Education Level
Higher Education | 10 |
Postsecondary Education | 10 |
Elementary Secondary Education | 2 |
Secondary Education | 2 |
Early Childhood Education | 1 |
Elementary Education | 1 |
High Schools | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Audience
Location
Germany | 2 |
Asia | 1 |
Australia | 1 |
Brazil | 1 |
China | 1 |
Colorado | 1 |
Connecticut | 1 |
Denmark | 1 |
Egypt | 1 |
Estonia | 1 |
Florida | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Motivated Strategies for… | 2 |
What Works Clearinghouse Rating
Sijmkens, Elien; De Cock, Mieke; De Laet, Tinne – Metacognition and Learning, 2023
To become proficient problem solvers, science and engineering students have to acquire the skill of self-regulating their problem-solving processes, a skill supported by their metacognitive abilities. The Disciplinary Learning Companion (DLC) is an online tool designed to scaffold students' use of metacognitive activities through…
Descriptors: Scaffolding (Teaching Technique), Metacognition, Learning Activities, Reflection
Dickerson, Samuel J.; Clark, Renee M. – IEEE Transactions on Education, 2022
Contribution: Reflection is a critical skill because it involves thinking about and reviewing one's work. It contributes to self-regulatory, metacognitive behaviors when practiced regularly. In this research, a unique approach to promote reflection via SPICE simulation after quizzes in a microelectronics course was studied. Background: This study…
Descriptors: Engineering Education, Reflection, Tests, Student Attitudes
Emre Dinç; Maria Scalzi Wherley; Haley Sankey – Journal of Experiential Education, 2024
Background: Formal reflection assignments help students process and learn from engagement experiences more fully. Guided reflection can help students engage more deeply with out-of-the-classroom learning experiences and record personal learning. However, it is unknown if students perceive such assignments as valuable. Purpose: This study examined…
Descriptors: Student Attitudes, Journal Writing, Student Evaluation, Learner Engagement
Bratzke, Daniel; Bryce, Donna – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2019
Previous studies have provided evidence that introspection about dual-task performance in the psychological refractory period (PRP) paradigm is severely limited. The present study investigated introspection at the other pole of the multitasking continuum, namely task switching. In 2 experiments, participants provided estimates of their response…
Descriptors: Reflection, Metacognition, Time Management, Time on Task
Wonder, Kelly – English Teaching Forum, 2020
With the emphasis on building twenty-first-century skills in learners, English language teachers are challenged to find activities that will build English language proficiency while promoting higher-order thinking in the target language. One reason is that an individual learner's zone of proximal development (ZPD) for language proficiency and for…
Descriptors: Inquiry, Student Journals, 21st Century Skills, Skill Development
Chen, Chih-Hung – Educational Technology Research and Development, 2020
Although a great deal of research has evidenced the effects of proper instructional design on multimedia learning, most has focused on the cognitive aspects of learning, with little concern about the role of affective-motivational states in multimedia learning. In this study, an AR game-based learning method was designed via integrating AR…
Descriptors: Computer Simulation, Computer Games, Game Based Learning, Multimedia Instruction
Burner, Kerry J. – Technology, Instruction, Cognition and Learning, 2019
The study investigated the effect writing prompts designed to elicit reflective and reflexive thinking could have on participants' self-regulated learning strategies and academic performance. The reflection prompts asked the students to think about the way they were working for the class they were enrolled in and to identify important elements…
Descriptors: Journal Writing, Student Journals, Self Control, Academic Achievement
Mardi, Fatemeh – Journal of Digital Learning in Teacher Education, 2020
This practice paper provides a detailed scaffolded layout of how to embed computational thinking concepts into a project-based math methods course. Parallel to completing a project in which the in-service teachers design solutions for math struggles of their P-12 students, the graduate students reflect on their problem-solving activities using…
Descriptors: Protocol Analysis, Cues, Computer Science Education, Thinking Skills
Fung, Chorng Yuan; Abdullah, Melissa Ng Lee Yen; Hashim, Shahabuddin – e-Journal of Business Education and Scholarship of Teaching, 2019
This study provides an insight into using personalized weekly e-Learning Journals to improve self-regulated learning (SRL) of university students. Quasi-experimental method with time series data analysis was used. Pre and post-tests together with time series data over an intervention period on SRL were collected. 54 students in an undergraduate…
Descriptors: Self Management, Individualized Instruction, Student Journals, Undergraduate Students
Schnepp, Jerry; Rogers, Christian – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: To examine the early perceptions (acceptability) and usability of EASEL (Education through Application-Supported Experiential Learning), a mobile platform that delivers reflection prompts and content before, during, and after an experiential learning activity. Background: Experiential learning is an active learning approach in which…
Descriptors: Usability, Computer Software Evaluation, Handheld Devices, Experiential Learning
Chen, Hsin-Yu; Yarnal, Careen; Bram, Barry – Journal of College and Character, 2017
Combining the theory of emerging adulthood with self-authorship, the authors utilized students' reflection papers (n = 111) to explore their current lifestyles and reasons behind behavioral changes. Decreased physical activity, increased substance use, irregular sleep patterns, and unhealthy dietary habits emerged after students transitioned to…
Descriptors: Health Behavior, Life Style, Diaries, Health Promotion
Krause, Ulrike-Marie; Stark, Robin – Evaluation & Research in Education, 2010
To examine the effects of reflection prompts, elaborated feedback and cooperation on learning and reflection, two experimental studies were conducted. For both studies, an example- and problem-based e-learning environment on correlation was used. In Study 1, 57 university students were randomly assigned to two conditions: with reflection prompts…
Descriptors: Problem Based Learning, Cooperative Learning, Reflection, Cues
Dixon, Brian Jeffrey – ProQuest LLC, 2009
This study sought to determine the factors that enhance the effectiveness of reflective video journals to increase the metacognition of adolescent students. To achieve this pedagogical goal, this study followed the six-phase methodology of a formative experiment. Twelve high school students participated in a six-session after-school reflective…
Descriptors: High School Students, Video Technology, Student Journals, Reflection
Hu, Xiangen, Ed.; Barnes, Tiffany, Ed.; Hershkovitz, Arnon, Ed.; Paquette, Luc, Ed. – International Educational Data Mining Society, 2017
The 10th International Conference on Educational Data Mining (EDM 2017) is held under the auspices of the International Educational Data Mining Society at the Optics Velley Kingdom Plaza Hotel, Wuhan, Hubei Province, in China. This years conference features two invited talks by: Dr. Jie Tang, Associate Professor with the Department of Computer…
Descriptors: Data Analysis, Data Collection, Graphs, Data Use
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers