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Anna-Clara Rönner; Anna Jakobsson; Niklas Gericke – Journal of Biological Education, 2024
Recently, the COVID-19 pandemic impacted immensely on individuals and societies around the world. This study aimed at delineating Swedish middle school (10-12-year-old) pupils' understanding of bacteria and viruses, thereby illustrating the influence of the pandemic at schools and in society. Data was collected by semi-structured, individual…
Descriptors: Microbiology, COVID-19, Pandemics, Middle School Students
Dönmez, Ismail – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2021
Bacteria, viruses, and other invisible creatures are, in brief, microorganisms. Especially with the onset of the COVID-19 pandemic, the features of microorganisms, their density, and relevant precautions have grown in importance. Knowing the density of microorganisms at school will cause our cleaning habits to change. In this study, efforts were…
Descriptors: Microbiology, Inquiry, Active Learning, Science Activities
Üçüncü, Göksen; Karakaya, Ferhat; Yilmaz, Mehmet – Journal of Science Learning, 2022
This study aims for students to comprehend the beneficial functions of bacteria with the traditional home yogurt leavening activity. Also, it aims to identify alternative concepts related to leavening and contribute to students' home yogurt consumption habits. The study is a case study. The study was conducted with 29 fifth-grade students studying…
Descriptors: Food, Science Activities, Foreign Countries, Microbiology
Geden, Michael; Emerson, Andrew; Carpenter, Dan; Rowe, Jonathan; Azevedo, Roger; Lester, James – International Journal of Artificial Intelligence in Education, 2021
Game-based learning environments are designed to provide effective and engaging learning experiences for students. Predictive student models use trace data extracted from students' in-game learning behaviors to unobtrusively generate early assessments of student knowledge and skills, equipping game-based learning environments with the capacity to…
Descriptors: Game Based Learning, Middle School Students, Microbiology, Secondary School Science
Daihu Yang; Guilan Zhu; Taofen Guo; Minghui Zhou; Yan Zhang; Ming Geng; Xiaozhong Cheng – Health Education Journal, 2024
Objective: This study examined children's representations of the Severe Acute Respiratory Syndrome Coronavirus 2 (SARS-CoV-2) as well as their pandemic experiences against the backdrop of the world having transitioned to normalcy. Design: Mixed-methods approach encompassing both qualitative and quantitative analysis. Setting: Two middle schools in…
Descriptors: Foreign Countries, COVID-19, Pandemics, Middle School Students
Rajesh Ram – New Zealand Journal of Teachers' Work, 2023
The world is changing: both a conventional and a vaccine passport are now needed to travel internationally. Mask mandates, and social distancing are the new norm in a rapidly changing society. These measures were put in place to control the spread of the highly infectious and often fatal COVID-19, caused by a viral agent, a microorganism, a…
Descriptors: Foreign Countries, Biological Influences, Public Health, Communicable Diseases
Macbeth, Alexandra J.; Zurier, Hannah S.; Atkins, Erin; Nugen, Sam R.; Goddard, Julie M. – Journal of Food Science Education, 2021
Connecting the public to concepts in science, technology, engineering, and mathematics (STEM) is an essential for technological advancement and inspiring future scientists, impacting both the communicator and the audience's understanding of scientific topics. Without proper communication of scientific knowledge, acceptance and implementation of…
Descriptors: Foods Instruction, STEM Education, Informal Education, Elementary School Students
Lenning, Elizabeth; Rudge, David – American Biology Teacher, 2023
The discovery of and research into penicillin resistance by Sir Edward Abraham and Sir Ernst Chain can be used to teach the concept of natural selection and also multiple nature of science (NOS) objectives associated with Next Generation Science Standards, such as "scientific knowledge is based on empirical evidence" and "science is…
Descriptors: Drug Therapy, Microbiology, Biology, Science Instruction
Cloude, Elizabeth B.; Carpenter, Dan; Dever, Daryn A.; Azevedo, Roger; Lester, James – Journal of Learning Analytics, 2021
Reflection is critical for adolescents' problem solving and learning in game-based learning environments (GBLEs). Yet challenges exist in the literature because most studies lack a theoretical perspective and clear operational definition to inform how and when reflection should be scaffolded during game-based learning. In this paper, we address…
Descriptors: Game Based Learning, Video Games, Learning Analytics, Microbiology
Hung, Y.-H.; Chen, C.-H.; Huang, S.-W. – Journal of Computer Assisted Learning, 2017
The objective of this study was to determine the usefulness of augmented reality (AR) in teaching. An experiment was conducted to examine children's learning performances, which included the number of errors they made, their ability to remember the content of what they had read and their satisfaction with the three types of teaching materials,…
Descriptors: Instructional Materials, Computer Simulation, Picture Books, Visual Aids
Gaydos, Matthew; Harris, Shannon; Squire, Kurt – Educational Technology, 2016
Player responses to a brief survey gauging their understanding of content after playing an educational game, "Virulent," are presented. Response accuracy was higher for picture-based questions than text-based questions, despite the presentation of both within the game. Given that games may present educational content in multiple ways…
Descriptors: Educational Games, Educational Experience, Student Surveys, Cytology
Hansen, Caitlin E.; Okoloko, Edirin; Ogunbajo, Adedotun; North, Anna; Niccolai, Linda M. – Journal of School Health, 2017
Background: Countries with high human papillomavirus (HPV) vaccination rates have achieved this success largely through school-based vaccination. Using school-based health centers (SBHCs) in the United States, where HPV vaccine remains underutilized, could improve uptake. In this mixed-methods study, we examined acceptability, facilitators, and…
Descriptors: School Health Services, Immunization Programs, Microbiology, Sexually Transmitted Diseases
Abdusselam, Mustafa Serkan; Kilis, Selcan; Sahin Çakir, Çigdem; Abdusselam, Zennure – Science Activities: Classroom Projects and Curriculum Ideas, 2018
As a fundamental strategy for all science curriculum, inquiry is of prime importance. In order to facilitate inquiry during science education in middle school, 5E learning model was applied in this study. Following 5E learning model during a lesson, students can engage in a topic after being served to mitigate cognitive disequilibrium or familiar…
Descriptors: Science Education, Secondary School Science, Middle School Students, Learning Processes
Dalsen, Jennifer – ProQuest LLC, 2018
This dissertation investigates the following research question within an informal games-based learning environment: "How do students construct scientific ideas within a games-based learning environment?" In this study, middle school youth role-played as scientists recruited by the Center for Disease Control (CDC) to stop the Raven Virus…
Descriptors: Persuasive Discourse, Game Based Learning, Student Diversity, Educational Environment
Blikstein, Paulo; Fuhrmann, Tamar; Salehi, Shima – Journal of Science Education and Technology, 2016
In this paper, we investigate an approach to supporting students' learning in science through a combination of physical experimentation and virtual modeling. We present a study that utilizes a scientific inquiry framework, which we call "bifocal modeling," to link student-designed experiments and computer models in real time. In this…
Descriptors: High School Students, Secondary School Science, Science Education, Models
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