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Showing 1 to 15 of 19 results Save | Export
Allen, Denise – Teaching Pre K-8, 1997
Reviews three computer software programs that can enhance children's story writing: (1) Sunbuddy Writer; (2) Sierra's School House; and (3) Snoopy's Campfire Stories. Describes the capabilities and features of each program as well as the possibilities for expansion. (AA)
Descriptors: Class Activities, Classroom Techniques, Computer Assisted Instruction, Computer Software Reviews
Peer reviewed Peer reviewed
Haugland, Susan W.; Shade, Daniel D. – Young Children, 1988
Points out that computer software which is to be used with young children in early childhood classes must be designed and selected to reflect a sound developmental approach to learning. Also presents 10 criteria for developmentally appropriate software and reviews several developmentally appropriate computer programs for young children. (BB)
Descriptors: Class Activities, Cognitive Development, Computer Software, Computer Software Reviews
Adamson, Eadie – 1988
This paper provides guidelines and programming commands for using LogoWriter activity cards in game-writing as a way to develop student programming skills. Suggestions are made for the specific activity cards to use, and solutions are provided for some of the problems that were most frequently encountered by the author's students as they worked on…
Descriptors: Class Activities, Computer Games, Computer Software, Microcomputers
Peer reviewed Peer reviewed
Newman, Judith M. – Language Arts, 1986
Describes how students set up a database or collection of favorite poems on the classroom computer. (HTH)
Descriptors: Class Activities, Computer Assisted Instruction, Computer Software, Databases
Peer reviewed Peer reviewed
Silvern, Steven B. – Educational Research Quarterly, 1986
Video games may allow educators to reach children who have never before been incorporated into an educational experience within the confines of school. A distinction is made between types of arcade style games and educational games in Piagetian terms: practice games, symbolic games, games with rules, and games of construction. (LMO)
Descriptors: Class Activities, Computer Assisted Instruction, Computer Software, Educational Games
Cooper, Laurie K. – Learning, 1994
Having students create personalized stationery is a good way to promote student writing. Children of all ages can design computer-generated stationery in just a few steps using predrawn or original graphics and a variety of typefaces. The article describes three programs that enable students to create stationery. (SM)
Descriptors: Class Activities, Computer Assisted Instruction, Computer Software, Creative Teaching
Hamm, Barbara – 1997
This book in intended to teach computer understanding in a concise, straightforward manner using techniques children like such as storytelling, games, and activities. The 38 stories are divided into three sections: (1) "Meeting the Computer" -- basic computer use and care; (2) "Hardware" -- basic hardware, keyboarding skills,…
Descriptors: Class Activities, Computer Literacy, Computer Software, Computer Uses in Education
Brown, Joan Marie – Computing Teacher, 1987
Presents two lesson plans for use when introducing computerized spreadsheet programs to high school students and discusses behavioral objectives, necessary equipment, teacher preparation, and learning activities for each lesson. Student handouts for use with the lessons are included. (MBR)
Descriptors: Algebra, Behavioral Objectives, Charts, Class Activities
Olson, Kerry; Buckleitner, Warren – Child Care Information Exchange, 1989
Critiques some commonly held rationales for having or not having computers in early childhood settings. Highlights issues worth considering with regard to the computer as an early learning material. (BB)
Descriptors: Class Activities, Computer Assisted Instruction, Computer Software, Computer Uses in Education
Christensen, Linda, Ed.; And Others – 1983
Intended for use by both elementary and secondary school teachers, this booklet is designed to answer questions instructors might have as they consider integrating microcomputers into their writing programs. Following a brief introductory section, the second section of the booklet reviews the advantages and disadvantages of using computers in the…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Software, Elementary Secondary Education
Novelli, Joan – Instructor, 1994
Students can participate in worldwide environmental adventures from the classroom. The Puddles to Pondwater software program introduces students to ponds and freshwater creatures worldwide. Students can adopt team members on the Congo Expedition, a group studying the African environment, and follow the expedition via satellite data and…
Descriptors: Class Activities, Communications Satellites, Computer Assisted Instruction, Computer Software
Willing, Kathlene R., Ed.; Girard, Suzanne B., Ed. – 1990
This guide for using computers in the whole language classroom provides teachers with practical ideas for the use of computers to promote group interaction and cooperative learning, including: (1) software webs to assist theme development; (2) pre-computer activities to motivate students; (3) computer activities to develop software competence; (4)…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Simulation, Computer Software Selection
Thrush, Emily A.; Hardisty, David – 1989
Computer networking has made many new activities available to language learners. While these innovations are practical, they are also grounded in theory and justifiable on sound principles of language learning. Computers make possible classroom activities maximizing the benefit drawn from complex and otherwise unmanageable communicative…
Descriptors: Class Activities, Classroom Techniques, Computer Assisted Instruction, Computer Networks
Peer reviewed Peer reviewed
Latner, Richard B. – History Teacher, 1988
Describes the addition of a microcomputer component to a Tulane University (Louisiana) undergraduate history course on the Salem witchcraft trials. Discusses the use of a statistical package and a data set to analyze and display data and the enhancement of the active learning approach by introducing students to quantitative methods of historical…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Software, Course Descriptions
Buckleitner, Warren – Learning, 1992
Presents ideas to help elementary teachers make the best use of their computer equipment. The article offers suggestions for getting started, scheduling, and selecting and introducing software. Information is included on programs that teach fractions, action art, animal attributes, writing, math, estimation, symmetry, and maps. A resource list is…
Descriptors: Animals, Art Activities, Class Activities, Classroom Environment
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