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Schruben, Lee W. – Journal of Computing in Higher Education, 1992
SIGMA (Simulation Graphical Modeling and Analysis) is a computer graphics environment for building, testing, and experimenting with discrete event simulation models on personal computers. It uses symbolic representations (computer animation) to depict the logic of large, complex discrete event systems for easier understanding and has proven itself…
Descriptors: Classroom Techniques, Comprehension, Computer Graphics, Computer Science Education
Johnson, Craig W.; Orban, Deborah A. – Educational Technology, 1985
Routines developed for an ongoing course in research methods and statistics provides examples of the custom instructional applications that can be created using extended BASIC and a light pen, including title and transition displays, progressive disclosure, animation, overlays, and simulations. Strengths of this technique are reviewed. (MBR)
Descriptors: Animation, Classroom Techniques, Computer Graphics, Computer Simulation
Larkin, Ernest F. – 1983
A midwestern university is testing a program that uses the Apple II computer to help students in an advertising research course develop their skills in preparing and presenting research reports using computer generated graphics for both oral and written presentations. One of the course requirements is the preparation of a final project, including…
Descriptors: Advertising, Classroom Techniques, Computer Assisted Instruction, Computer Graphics
Strang, Harold R.; And Others – Educational Technology, 1988
Description of microcomputer-based simulations used to help teachers-in-training acquire basic teaching and classroom intervention skills highlights the Speech Synthesizing Simulation, which is designed to train speech language clinicians. Computer-generated verbal exchanges between a teacher and a class of computer-defined pupils during a…
Descriptors: Classroom Techniques, Computer Graphics, Computer Simulation, Higher Education

Baird, William E. – Journal of Computers in Mathematics and Science Teaching, 1984
Describes a two-semester computer science course, outlining course objectives and discussing classroom management techniques, software used, and courseware developed. Also includes table of contents for student manuals, and comments indicating that the course is meeting its objectives. (JN)
Descriptors: Classroom Techniques, Computer Graphics, Computer Programs, Computer Science Education
Marsh, George; Spain, Tom – Electronic Learning, 1984
Educational robots are defined, their essential characteristics and features are outlined, and their educational applications and what makes them run are discussed. Classroom experiences with five educational robots--Topo, Rhino XR-2, RB5X, Hero I and Tasman Turtle--are described. (MBR)
Descriptors: Classroom Techniques, Computer Graphics, Definitions, Educational Needs

Daniels, Lisa – Journal of Computing in Higher Education, 1999
With minimal costs, desktop-presentation programs such as PowerPoint can be a first step in introducing computer technology into the college classroom. They offer visual appeal, capacity for organizing notes, animated graphics, more class time for interactive activities, up-to-date information through links to the World Wide Web, and the ability…
Descriptors: Access to Information, Audiovisual Aids, Classroom Techniques, Cognitive Style
Burlington County Coll., Pemberton, NJ. – 1984
These eight units of instruction are the products of a project conducted at Burlington County College in Pemberton, New Jersey, to develop three-dimensional computer graphics units of instruction for use in courses designed to train students in the areas of architectural, civil, drafting and design, and electronics technology. Addressed in the…
Descriptors: Architectural Drafting, Behavioral Objectives, Building Design, Classroom Techniques
Ondrus, Ken – 1989
This learning module for a 12th-grade course in communications technology is designed to help teachers lead students through typesetting and laying out a brochure using Pagemaker and other computer programs on a Macintosh computer. The module contains eight competencies, a description of its content, suggested instructor methodology, worksheets…
Descriptors: Behavioral Objectives, Classroom Techniques, Computer Assisted Design, Computer Graphics
White, Bonnie Roe, Ed.; And Others – 1992
This handbook contains computer-related, classroom-tested ideas that were contributed by business education teachers and administrators to fuse computer information into computer and noncomputer courses. An alphabetical listing of contributors identifies the category/categories in which their enrichment idea can be found. The contributions are…
Descriptors: Accounting, Basic Skills, Bookkeeping, Business Communication