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Steinhauer, Gene D.; Peden, Blaine F. – Collegiate Microcomputer, 1985
Contrasts artificial behavior with artificial intelligence, traces Law of Effect's development from a verbal statement into a mathematical model providing algorithms for artificial behavior programs, and describes an attempt to use computer graphics and animation to simulate behavior and teach abstract concepts. (MBR)
Descriptors: Abstract Reasoning, Animation, Artificial Intelligence, Computer Graphics
Smith, Alan D. – 1979
The computer packages of PLOTALL, SYMAP, SURFACE II, QUSMO, QUSMO2, QUCRS, and QUTAB are commercially available plotting programs that provide aids for visualizing spatial distributed data and concepts. The incremental drum and line printer plots communicate often vast and difficult-to-interpret tabular data with or without geographic coordinates.…
Descriptors: Cartography, Computer Graphics, Computer Software, Concept Formation
Peer reviewed Peer reviewed
Prybutok, Victor R.; And Others – Journal of Computers in Mathematics and Science Teaching, 1991
Described are examples of classroom exercises that use interactive graphics software for personal computers to enhance the teaching of statistical concepts by allowing students to generate multiple examples, make conjectures, and verify their findings about the concept. The transfer of this interactive tool to other subject areas is suggested.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Concept Formation
Peer reviewed Peer reviewed
Micco, Mary; And Others – Library Software Review, 1987
Provides an interim report on a project whose goal is to provide subject access to the knowledge of mankind at least as well as the skilled reference librarian. Classification and concept formation are discussed in terms of four modules: diagnostics of information-seeking behavior, network interface, subject access, and graphic interface. (EM)
Descriptors: Access to Information, Cognitive Structures, Computer Graphics, Concept Formation