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Zinn, Karl L. – Educational Technology, 1979
Reports on uses of microcomputers at the University of Michigan including word processing, extending laboratory experience, simulation, games, tutorial uses, and building skills in computing. (RAO)
Descriptors: Computer Oriented Programs, Computer Science Education, Educational Games, Higher Education
Zonderman, Jon – Classroom Computer News, 1982
The proliferation of personal computers in home/schools and use of computer chips in educational toys has led to a rethinking of ideas about education and fun, and ways the two can combine to provide youngsters with enjoyable and profitable learning experiences. Provides examples of commercially available computer-oriented educational toys/games.…
Descriptors: Computer Oriented Programs, Computer Programs, Computer Science, Educational Games
Whittredge, Karen – Environmental Education Report, 1982
Discusses a computer simulation (Energy Search) in which students manage their own factories. Provides an example of typical classroom interaction and comments on the nature of good computer simulations (those that teach skills and create an environment encouraging students to work together toward a common goal). (Author/JN)
Descriptors: Computer Oriented Programs, Computer Programs, Educational Games, Elementary Education

Wold, Allen L.; Hunter, C. Bruce – Science Activities, 1982
Program listing for a computer game on kinematics is provided. Documentation for the listing (in Microsoft BASIC) and rationale for using computer games in the classroom are also provided. (JN)
Descriptors: Computer Oriented Programs, Computer Programs, Educational Games, Microcomputers

Hampel, Paul J. – Arithmetic Teacher, 1984
A program for a number of guessing logic games, written in APPLESOFT, is first given. Then four computer-related terms are defined. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Educational Games, Elementary Secondary Education

Newell, G. J.; MacFarlane, J. D. – Australian Mathematics Teacher, 1983
The computer simulation game "Curve-Fit" is described. Its overall objective is to fit curves to six different data sets by estimating the parameters of each curve. (MNS)
Descriptors: Computer Oriented Programs, Computer Programs, Educational Games, Geometric Concepts
Macko, John L. – 1982
A computer program was developed with the potential to: demonstrate the power and uses of computers to students of environmental interpretation; show the use of computers for modeling in the realm of environmental interpretation; and show the use of computers as learning tools for students of environmental interpretation. A computer simulation…
Descriptors: Computer Oriented Programs, Computer Programs, Educational Games, Environmental Education
Kearsley, Greg; Hunter, Beverly – High Technology, 1983
Reviews such computer assisted instructional techniques as simulations, tutorials, and educational games, suggesting that educational software and computer-literate teachers are needed before electronic education becomes pervasive. Additional areas addressed include programming languages, providing sample BASIC, LOGO, SMALLTALK, and SOPHIE…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Oriented Programs, Computer Programs
Entwistle, Noel; And Others – 1987
The development of a principled microcomputer-based adventure game that simulates the experience of higher education for prospective students in British schools is discussed. Playing the game is intended to provide prospective students a "realistic role preview." Consideration is given to an earlier board game and research on student…
Descriptors: College Bound Students, College Environment, Computer Oriented Programs, Educational Games
Shaw, Keith – SASTA Journal, 1981
Discusses current uses of computers in United Kingdom schools, specifically in biology, chemistry, economics, geography, and physics classrooms. Suggests reasons why teachers are using computers and describes their application for simulations; construction, evaluation, and modification of models; and for academic games. (DS)
Descriptors: Biology, Chemistry, Computer Assisted Instruction, Computer Oriented Programs

School Science Review, 1981
Outlines a variety of laboratory procedures, demonstrations, and classroom materials including a technique for estimating speed of electromagnetic waves; a support for multipin components when soldering; use of dynometer to measure force; bending light; using a microcomputer to measure and produce voltage; force-distance curves; and two games. (DS)
Descriptors: College Science, Computer Oriented Programs, Computer Programs, Educational Games
Feurzeig, W.; And Others – 1981
A brief review of the history of computer-assisted instruction and discussion of the current and potential roles of microcomputers in education introduce this review of the capabilities of state-of-the-art microcomputers and currently available software for them, and some speculations about future trends and developments. A survey of current…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs
Martin, Les – 1984
A project was conducted to develop a computer forestry/forest products bibliography applicable to high school and community college vocational/technical programs. The project director contacted curriculum clearinghouses, computer companies, and high school and community college instructors in order to obtain listings of public domain programs for…
Descriptors: Botany, Citations (References), Computer Assisted Instruction, Computer Oriented Programs