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Classroom Computer Learning, 1984
Six practical computer-oriented classroom activities are presented. They include making cryptograms using the search-and-replace function of word processors, making a frame for a Logo picture, examining Atari POKE commands, and comparing equivalent commands on different microcomputers. Also indicates the usefulness of marking on monitors with…
Descriptors: Class Activities, Computer Graphics, Computer Science Education, Intermediate Grades
Upitis, Rena – Computing Teacher, 1982
Describes initial encounter of a fifth grade student with Logo, a computer program language designed to develop in the user a knowledge of programing, geometry, arithmetic, and problem solving. A brief description of Logo, programing examples, and two references are included. (EJS)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Display Systems
Rieber, Lloyd P. – 1991
The effects of visual grouping strategies involving animated and static graphic presentations on learning were studied. Also studied was the ability of students to learn a scientific rule presented incidentally in an animated sequence in the hope of replicating results from previous research. A total of 39 fourth graders participated in an…
Descriptors: Animation, Comparative Analysis, Computer Assisted Instruction, Computer Graphics
Peer reviewedHayward, Stan – British Journal of Special Education, 1990
An animation project was developed for pupils with moderate learning difficulties, age 12-14. Using a computer system, normal pencil-and-paper drawings done by children were shot by a video camera, stored in the computer, colored with a graphics program, and then manipulated for various animation effects. (JDD)
Descriptors: Animation, Computer Graphics, Computer Software, Computer Uses in Education


