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Oldknow, Adrian – Mathematics in School, 1986
Some techniques used in making animated computer games in order to highlight their mathematical content are presented through specific examples. (MNS)
Descriptors: Computer Graphics, Computer Software, Educational Games, Mathematics Education
Harris, Judi – Computing Teacher, 1991
Arguing that mathematics is a form of communication that students need help in understanding, this article describes a set of seven simple interactive LogoWriter tools that can be used to help children explore the language of multiplication. Examples of the use of graphics in responding to children's commands are provided and several exercises are…
Descriptors: Computer Graphics, Computer Software, Elementary Education, Mathematics Education
Savas, Stephen D.; Savas, E. S. – 1985
This 10-chapter book is intended to fill a need for a clearly written, easy to follow, introduction to computer programming that teachers or parents can immediately put to use. Its sample programs are designed to capture attention and spark the imagination of children learning to use computers. The first chapter provides such introductory…
Descriptors: Computer Graphics, Computer Science Education, Elementary Secondary Education, Learning Activities
Schiffer, Doug; Brooks, Sarah – Creative Computing, 1980
Presented are two computer programs which can be used to minimize the effort and time necessary to graph several individual functions. (TG)
Descriptors: Computer Graphics, Computer Programs, Graphs, Higher Education
Barclay, Tim – Classroom Computer Learning, 1987
The use of the microcomputer in an interactive graphics mode offers exciting possibilities for mathematics and science education. Errors made with graphs are used to introduce ideas of what should be taught. Both understanding equations and graphing utilities are stressed. (MNS)
Descriptors: Computer Graphics, Computer Software, Equations (Mathematics), Error Patterns

Hativa, Nira; Barall, Michael – Journal of Computers in Mathematics and Science Teaching, 1984
Describes the principles underlying computer programs designed to improve undergraduate calculus instruction. The programs were produced for teacher use on a single microcomputer for when there are not enough microcomputers available to allow students to have access to them. (JN)
Descriptors: Calculus, College Mathematics, Computer Graphics, Computer Software

Haigh, William E. – School Science and Mathematics, 1989
Provides examples of such statistical graphs as line, bar, picture and pie. Suggests uses of Logo Turtle Graphics in graph construction. Includes several program procedures for creating designs with the computer. (RT)
Descriptors: Computer Graphics, Computer Uses in Education, Computers, Experiential Learning
Stone, Greg – InCider, 1983
An Apple LOGO program is provided which results in the creation of a cat's face. Discusses program commands, indicating that, although they are never mentioned, various mathematical/geometrical concepts are involved. Indicates that LOGO provides an environment where one can play comfortably with these basic concepts. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Elementary School Mathematics
Olds, Henry F. Jr – Classroom Computer News, 1982
Reviews "Dueling Digits," an arcade-style computer game, in which the player creates mathematical equations. Discusses features of the program, educational value, design quality, documentation, and ease of use. Tested on Apple II/Apple II-Plus, the program (requiring 48K, disk drive and game paddles/joystick) is rated as an excellent…
Descriptors: Computer Graphics, Computer Programs, Educational Games, Elementary School Mathematics

Ying, Dao-ning – CoED, 1982
Presents computer programs (Applesoft Basic) for: (1) 2-D rotation about any point through any angle; (2) matrix transformation for 2-D rotation; (3) 3-D translation; (4) 3-D rotation; and (5) hyperboloid rotated in 2-D space. Includes background information and sample output for the matrix transformation subroutines. (JN)
Descriptors: College Mathematics, Computer Graphics, Computer Oriented Programs, Computer Programs
Oldknow, Adrian – Mathematics Teaching, 1980
The current state of computers in mathematics education is discussed. Aspects of new technology available to mathematics teachers include high resolution color graphics, the potential for making computer films, and the use of computers in working out or helping in problem solving. (MP)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computers
McGuire, George – 1983
Advantages of using the microcomputer as an interactive electronic blackboard are discussed, and programs and programming techniques are described to illustrate the construction, design, storage, and modification of colorful and animated graphic displays. The methods described are based on use of an Atari 800 microcomputer but could be used on…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware

Sloyer, Clifford; Smith, Lynn H. – Journal of Computers in Mathematics and Science Teaching, 1983
Describes topics and applications of five lessons dealing with applied mathematics (solving sequential optimization problems, queuing theory, graph theory, glyphs (pictorial techniques for displaying relationships among variables, medical mathematics). Design and evaluation of these materials which employ interactive graphics are also described.…
Descriptors: College Mathematics, Computer Graphics, Computer Oriented Programs, Computer Programs

Prybutok, Victor R.; And Others – Journal of Computers in Mathematics and Science Teaching, 1991
Described are examples of classroom exercises that use interactive graphics software for personal computers to enhance the teaching of statistical concepts by allowing students to generate multiple examples, make conjectures, and verify their findings about the concept. The transfer of this interactive tool to other subject areas is suggested.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Concept Formation
Hansen, Viggo P., Ed.; Zweng, Marilyn J., Ed. – 1984
The role of computers (especially microcomputers) in the mathematics curriculum and suggestions for using them in mathematics instruction are discussed in this yearbook. The 27 articles are presented under five headings. Part 1, Issues, includes articles on comprehensive instructional computing, possible new curricula, and a syllabus for a…
Descriptors: Cognitive Processes, Computer Graphics, Computer Oriented Programs, Curriculum Development
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