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Yoder, Sharon Burrowes – 1990
This book is designed to teach LogoWriter, a programming language. Each of the 41 small chapters focuses on a particular LogoWriter word or idea, and provides examples for practice and experimentation. Topics included are: (1) getting started with LogoWriter; (2) using repeat and label; (3) using color and random, shapes and stamp, fill and shade;…
Descriptors: Computer Graphics, Elementary Secondary Education, Microcomputers, Programing
Mace, Scott – InfoWorld, 1984
Discusses various aspects, features, and uses of the Logo programing language. A comparison (in chart format) of several Logo languages is also included, providing comments on the language as well as producer, current price, number of sprites and turtles, computer needed, and whether debugging aids and list operations are included. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Secondary Education, Microcomputers
Classroom Computer News, 1983
Reviews Apple-II versions of "CyberLogo Turtle" and "Delta Drawing." Focuses on special features, educational value, design quality, written materials, and ease of use, pointing out strengths and weaknesses. Both programs are given high rankings for criteria reviewed. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Instructional Materials
Watt, Dan – Classroom Computer News, 1983
Provides Logo activities designed for adults and children to use together. Although activities are designed for Terrapin/Krell Logo, modifications are provided for use with Apple Logo or TI Logo (Texas Instruments). "Bugs" are introduced in one activity to demonstrate how they can lead to unexpected results. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Learning Activities
Gelman, Michael A. – 1988
This paper lists the commands for three programs in Logo: Peppy and the Maze, Caterpillars and Butterflies, and the Robot Arm. (EW)
Descriptors: Computer Games, Computer Graphics, Computer Software, Junior High Schools
Harris, Ross J. – Hands On!, 1983
Discusses what can be done with a LOGO turtle robot, how it is different from doing LOGO with the computer-screen turtle, and the educational value of the device. Sample programs are provided, including one in which the robot turtle can be commanded to react to meeting an obstacle. (JN)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Programs, Elementary Secondary Education
Thornburg, David; Beane, Pam – Classroom Computer Learning, 1983
Presents programming ideas using LOGO, activity for converting flowchart into a computer program, and a Pascal program for generating music using paddles. Includes the article "Helping Computers Adapt to Kids" by Philip Nothnagle; a program for estimating length of lines is included. (JN)
Descriptors: Computer Graphics, Computer Programs, Microcomputers, Musical Composition

Markuson, Carolyn; And Others – Arithmetic Teacher, 1983
The Logo programing language is described. Why it is useful is discussed, followed by an illustrative activity using Logo. (MNS)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Elementary School Mathematics
Freese, David H., Jr. – Microsystems, 1983
Describes subroutines in a group of assembly-level programs (program listings included) which provide the interface between a Basic, Pascal/Z, or JRT Pascal program and the BASE2/IDS-560 graphics printer. The interface can be easily modified for other printers and other languages. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Electronic Equipment
Classroom Computer News, 1983
Points out that the secret of successful Logo teaching appears to lie in knowing when to intervene and when not to. Sample programs and instructional sessions are included to illustrate when to intervene without intercepting student discovery. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Education

Emond, W. J. – Computers and Education, 1982
Describes the use of programs written in BASIC and graphics facilities of microcomputers to make students aware of the assumptions of statistical models in linear regression and the design of experiments. Two references are cited. (CHC)
Descriptors: Computer Graphics, Flow Charts, Microcomputers, Models

Woodrow, Janice E. J. – Computers and Education, 1989
Describes the design and operation of four software packages, or macros, written in the programing language of Microsoft's EXCEL for use on the Macintosh computer for data manipulation and presentation used in educational research. Reordering tabulated data, reversing the scoring of tabulated data, and creating tables and graphs are explained.…
Descriptors: Computer Graphics, Computer Software, Data Processing, Educational Research
Frederick, Franz J. – 1980
This comprehensive guide to microcomputers and their role in education discusses the general nature of microcomputers; computer languages in simple English; operating systems and what they can do for you; compatible systems; special accessories; service and maintenance; computer assisted instruction, computer managed instruction, and computer…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Managed Instruction, Equipment Maintenance
Krejci, Bob – Instruction Delivery Systems, 1992
Reviews the development of authoring systems from those present in mainframe computers to the newest versions in desktop training systems. Advances in microcomputers and the corresponding authoring systems are described, programing languages are discussed, and computer-based instructional development that includes graphical user interfaces and…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Computer Software Development
New York City Board of Education, Brooklyn, NY. – 1987
This curriculum guide presents lessons for computer literacy instruction in the elementary grades. The first section of the guide includes 22 lessons on hardware, covering such topics as how computers work, keyboarding, word processing, and computer peripherals. The 13 lessons in the second section cover social topics related to the computer,…
Descriptors: Computer Graphics, Computer Literacy, Computer Science Education, Computer Software