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Whale, R. – Computer Education, 1984
Describes an inexpensive solution to the problem of transferring pictures onto a television screen using the analog part of the Model "B" BBC Microcomputer. Instruction for building the graphics tablet (which can easily be constructed by secondary students), program listing for required software, and documentation are included. (JN)
Descriptors: Computer Graphics, Computer Programs, Display Systems, Microcomputers
Fleisher, Paul – Classroom Computer Learning, 1986
Discusses how to use vector graphics programming on Apple microcomputers for creating animation. Secondary school students with programming experience should be able to master the essentials of the two-stage technique, especially if they have already worked with LOGO graphics. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Fleisher, Paul – Classroom Computer Learning, 1986
Learning how to create smooth animation on the computer is a two-step process. Step one (discussed in SE 539 133) involves creating shapes. In the second step, students animate their newly created shapes. The programing necessary to accomplish the animation is discussed. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Classroom Computer Learning, 1984
Presents activities and program listings to print ASCII characters, examine the "IF" command (Pascal), change colors of a word on the screen (Atari), and to create a drawing tool for making designs (Logo). Also presents an activity on dummy sorting. (JN)
Descriptors: Classification, Computer Graphics, Computer Programs, Learning Activities

White, Dennis W. – Art Education, 1985
The KoalaPad, an advanced graphic tablet introduced in 1983, reduces the cost and the degree of programing background required to create sophisticated images on the microcomputer. The potentials of the KoalaPad for use in an art education program are discussed, and recommendations for creating a microcomputer graphics lab are presented. (RM)
Descriptors: Art Education, Computer Graphics, Creative Art, Higher Education
Thornburg, David; Beane, Pam – Classroom Computer Learning, 1983
Presents programming ideas using LOGO, activity for converting flowchart into a computer program, and a Pascal program for generating music using paddles. Includes the article "Helping Computers Adapt to Kids" by Philip Nothnagle; a program for estimating length of lines is included. (JN)
Descriptors: Computer Graphics, Computer Programs, Microcomputers, Musical Composition
Zibit, Melanie; Hicks, Bruce – 1978
This discussion of a new computer-based medium describes microcomputer (MC) painting and its principal tool, the MC paintbrush, and explores their potential roles in mathematics, computer science, and art education in secondary schools. This paper describes the school computer, discusses capabilities of MC painting, explains how MC painting is…
Descriptors: Art Education, Computer Graphics, Computer Science, Educational Innovation

Teukolsky, Roselyn – Mathematics Teacher, 1982
The nature of instruction in a computer club that is open only to seventh to ninth graders is detailed. The club has access to five TRS-80 Model II computers, and membership is limited. Students are instructed from the beginning in graphics. Examples of program assignments are listed. (MP)
Descriptors: Computer Graphics, Computer Programs, Computers, Instruction
Bohrer, Jean – 1981
The major intent of this project was to design microcomputer lessons utilizing the unique features of computers to teach a high school mathematics topic. After reviewing the literature, it was decided to write a series of three tutorial lessons for a class in high school trigonometry which would present the concepts of amplitude, period, phase…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Formative Evaluation

Kimberling, Clark – Mathematics Teacher, 1984
A computer program is presented which simulates the classical probability machine, using Applesoft II high-resolution graphics. Many variables are left to the user's choosing. Suggestions for using the machine, understanding the problem, the mathematical model, and further program documentation are given. (MNS)
Descriptors: Computer Graphics, Computer Programs, Computer Simulation, Mathematical Models
Lough, Tom – Computing Teacher, 1982
Describes a short computer program written in Logo programing language designed to provide students with new experiences in the study of vectors as they apply to classical physics. Suggestions for introductions, preparation, follow-up activities, and program examples are included. (EJS)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Instructional Design

Watson, Jane M. – Australian Mathematics Teacher, 1982
The use of microcomputers to aid geometry instruction is emphasized through discussion of a program written in BASIC which provides for experimenting with polynomial curves. The program listing is included. (MP)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Geometric Concepts
Kiteka, Sebastian F. – 1987
This guide provides a description and step-by-step instructions for the use of "Newsroom," a desktop-publishing program for the Apple II series of microcomputers produced by Springboard Software Inc. Based on the 1984 version of the program, this two-hour exercise focuses on the design and production of a newsletter with text and…
Descriptors: Computer Graphics, Computer Software, Electronic Publishing, English Instruction
Dugdale, Sharon – 1981
This paper outlines the development of an activity that uses the computer's unique capabilities to provide students with a meaningful and highly motivating experience with the graphing of equations. The basic design of the game calls for the computer to display a coordinate grid on which it graphs any equations that are typed in by the student.…
Descriptors: Algebra, Algorithms, Computer Assisted Instruction, Computer Graphics

Mizener, Heather – English Quarterly, 1985
Examines the effects of text elaboration and imagery on student comprehension in a computer-assisted poetry assignment designed to teach the concept of "mood." Concludes that the computer neither hindered nor elevated comprehension. (EL)
Descriptors: Cognitive Processes, Comprehension, Computer Assisted Instruction, Computer Graphics