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Keskitalo, Tuulikki; Ruokamo, Heli – Journal of Interactive Learning Research, 2017
Medical education is emotionally charged for many reasons, especially the fact that simulation-based learning is designed to generate emotional experiences. However, there are very few studies that concentrate on learning and emotions, despite widespread interest in the topic, especially within healthcare education. The aim of this research is to…
Descriptors: Medical Education, Emotional Experience, Pretests Posttests, Affective Measures
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Owens, Marissa; Nussbaum, E. Michael – Journal of Interactive Learning Research, 2017
This study aimed to: 1) evaluate Twitter as a viable tool for promoting collaborative argumentation; 2) determine if scripting through sentence openers promotes a greater number of arguments within an online discussion; and 3) compare Twitter to Facebook as viable tools for promoting collaborative argumentation. Participants were 27 undergraduate…
Descriptors: Social Media, Teaching Methods, Persuasive Discourse, Sentences
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Ohlson, Matthew; Ehrlich, Suzanne; Lerman, Justin; Pascale, Amanda – Journal of Interactive Learning Research, 2017
Research shows that mentoring is a way to enhance learning teaching and learning outcomes. CAMP (Collegiate Achievement Mentoring Program) Osprey is a mentoring program where collegiate students serve as leadership mentors to at-risk K12 students. To overcome geographic and financial barriers faced by our high-poverty, urban and rural partners,…
Descriptors: Mentors, Elementary Secondary Education, Technology, Outcomes of Education
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Trentin, Guglielmo – Journal of Interactive Learning Research, 2015
When proposing group activities to students with a view to fostering collaborative learning in a hybrid learning space, we often ourselves about the relative amounts of information and knowledge which flow in the interaction, both among the group members and from the external information and knowledge sources. Also about which stages of the…
Descriptors: Teaching Methods, Communities of Practice, Computer Mediated Communication, Foreign Countries
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Yang, Ju Yin; Teng, Ya Wen – Journal of Interactive Learning Research, 2014
Interactive whiteboards (IWBs) have been widely used in elementary schools in Taiwan. Hence, the purpose of this study was to investigate the perceptions of elementary school teachers and students using IWBs in English teaching and learning. Six public school English teachers and 614 students of 5th and 6th-grades in Yangmei Township, Taoyuan…
Descriptors: Elementary School Teachers, Elementary School Students, Student Attitudes, Teacher Attitudes
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Weppel, Sheri; Bishop, Mj; Munoz-Avila, Hector – Journal of Interactive Learning Research, 2012
Instructional games fluctuate between "restricted play" and "free play." Highly structured games with lots of corrective feedback can be less engaging, whereas unstructured games with minimal feedback can lead to frustration. This mixed methods, formative evaluation study investigated how designers might find the balance between too much and too…
Descriptors: Educational Games, Video Games, Computer Uses in Education, Scaffolding (Teaching Technique)
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Yuen, Timothy; Liu, Min – Journal of Interactive Learning Research, 2011
This paper presents a cognitive model of how interactive multimedia authoring (IMA) affect novices' cognition in object-oriented programming. This model was generated through an empirical study of first year computer science students at the university level being engaged in interactive multimedia authoring of a role-playing game. Clinical…
Descriptors: Feedback (Response), Programming, Cognitive Processes, Task Analysis