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Bootsma, Reinoud J.; Fernandez, Laure; Morice, Antoine H. P.; Montagne, Gilles – Journal of Experimental Psychology: Human Perception and Performance, 2010
Using a two-step approach, Van Soest et al. (2010) recently questioned the pertinence of the conclusions drawn by Bootsma and Van Wieringen (1990) with respect to the visual regulation of an exemplary rapid interceptive action: the attacking forehand drive in table tennis. In the first step, they experimentally compared the movement behaviors of…
Descriptors: Architecture, Racquet Sports, Human Body, Motion
Akin, Omer – Performance Improvement Quarterly, 1994
The ability to develop new problem descriptions, called problem restructuring in architectural design, has been related to creativity. Looking at human creativity through problem restructuring is likely to offer more research results and questions and can benefit understanding of the role of creativity in professional practice and related decision…
Descriptors: Architecture, Creative Thinking, Creativity, Decision Making
May, Hayden Barkley – Journal of Architectural Education, 1979
Gaming-simulation in professional practice, education, and research is discussed. Simulation assists in exploring and resolving incongruent values and interests of clients, users, and architects; conveys complex interactive systems students are trying to understand; and elicits responses to alternative actions and contributes to theory development…
Descriptors: Architectural Education, Architecture, Community Planning, Conflict Resolution