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Larsen, Lasse Juel – Educational Media International, 2018
The aim of this article is to advance a framework for understanding and teaching game design in higher education, in order to address complexities inherent in teaching game design courses. Everyday teaching and learning game design often deviate from the standard textbook model of game design. In reality everyday teaching and learning operate with…
Descriptors: Design, Models, Higher Education, Educational Games
Fang, Jun; Strobel, Johannes – Educational Media International, 2011
Game-based learning has been a popular development and recommended as an effective pedagogy in educating new generations of learners. Few studies, however, have demonstrated the efficacy of game-based learning on learners' academic performance with empirical data. The described learning outcomes of game-based pedagogy within the limited available…
Descriptors: Design Requirements, Instructional Design, Educational Games, Guidelines

Fu, Derong; Liu, Wu; Huang, Guangming – Educational Media International, 1998
Discusses multimedia authoring systems based on an analysis of multimedia computer-assisted instruction (CAI) courseware and its development. Topics include the function design of authoring systems; building a model of a multimedia CAI authoring system; and production techniques of the authoring system, including hypermedia. (LRW)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Development, Courseware