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Sheng Bi; Zeyi Miao; Qizhi Min – IEEE Transactions on Learning Technologies, 2025
The objective of question generation from knowledge graphs (KGQG) is to create coherent and answerable questions from a given subgraph and a specified answer entity. KGQG has garnered significant attention due to its pivotal role in enhancing online education. Encoder-decoder architectures have advanced traditional KGQG approaches. However, these…
Descriptors: Grammar, Models, Questioning Techniques, Graphs
Ney, Muriel; Gonçalves, Celso; Balacheff, Nicolas – IEEE Transactions on Learning Technologies, 2014
Simulation games are games for learning based on a reference in the real world. We propose a model for authenticity in this context as a result of a compromise among learning, playing and realism. In the health game used to apply this model, students interact with characters in the game through phone messages, mail messages, SMS and video.…
Descriptors: Heuristics, Computer Simulation, Video Games, Models