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Cyr, Stéphane; Charland, Patrick; Riopel, Martin; Bruyère, Marie-Hélène – Journal of Computers in Mathematics and Science Teaching, 2019
Serious video games (SVGs) are increasingly used as supplementary teaching tools for mathematics education. Several studies report their positive impact on student learning. However, these impacts are variable, and the success of the tools cannot be generalized or extended to all settings or disciplines without an in-depth look at the games…
Descriptors: Foreign Countries, Video Games, Design, Models
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Wang, Shiang-Kwei; Hsu, Hui-Yin – Journal of Computers in Mathematics and Science Teaching, 2017
Technology integration in K-12 classrooms is usually teacher-centered and has insufficient impact on students' learning. The purpose of this project is to facilitate science teachers' use of information and communication technologies (ICTs) as cognitive tools to shift their practices from teacher-centered methods to constructivist,…
Descriptors: Science Instruction, Science Teachers, Teacher Attitudes, Information Technology
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Gustafson, Brenda; Mahaffy, Peter; Martin, Brian – Journal of Computers in Mathematics and Science Teaching, 2011
This article reports a subset of findings from a larger study centered on designing a series of six digital learning objects to help Grade 5 (age 10-12) students begin to consider the nature of models (understood as the physical or mental representation of objects, phenomena, or processes), the particle nature of matter, and the behavior of…
Descriptors: Foreign Countries, Grade 5, Rural Schools, Models
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Spresser, Diane M. – Journal of Computers in Mathematics and Science Teaching, 1986
Explains the integrated approach implemented by James Madison University, Virginia, in enhancing computer literacy. Reviews the changes in the mathematics courses and provides topical listings and outlines of the courses that emphasize computer applications. (ML)
Descriptors: College Mathematics, Computer Literacy, Computer Science Education, Course Descriptions
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Thompson, Carla J.; Friske, Joyce E. – Journal of Computers in Mathematics and Science Teaching, 1984
CLIMB (Center for Learning and Instruction in Mathematics-concept Building), a model of prescriptive and instructional modes supporting practical approaches to meeting needs of adult learning, is based on premises related to learner needs, implications of mathematics education research, and relevant education for the future. These premises and…
Descriptors: Adult Students, College Mathematics, Diagnostic Teaching, Educational Technology