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Michele Dickey – Journal of Educational Multimedia and Hypermedia, 2025
Instructional design is a design discipline that bridges science and arts-based practices. It has a long history of borrowing from various fields of design. Experience Design (XD) is a relatively new field that holds relevance for instructional design because, as a multidisciplinary approach, XD focuses on creating meaningful user experiences and…
Descriptors: Instructional Design, Learning Experience, Educational Environment, Design
Tharani, Karim – Journal of Educational Multimedia and Hypermedia, 2016
According to constructivist theory of learning, new knowledge is learned on the basis of what is already known by learners. Thus for an emerging and transformative technology such as Linked Data to be learned, the technology must be made relevant for learners and must be compatible with their skillset. Designing and developing Linked Data…
Descriptors: Educational Technology, Metadata, Instructional Design, Computer System Design
Azmy, Nabil Gad; Ismaeel, Dina Ahmed – Journal of Educational Multimedia and Hypermedia, 2010
The purpose of this study is to present an analysis of how the structure and design of the Interactive 3D Graphics Learning Objects can be effective and efficient in terms of Performance, Time on task, and Learning Efficiency. The study explored two treatments, namely whole versus Part Presentations of the Interactive 3D Graphics Learning Objects,…
Descriptors: Experimental Groups, Instructional Design, Time on Task, Behavioral Objectives
Moore, David Richard – Journal of Educational Multimedia and Hypermedia, 2007
Instructional strategies for teaching concepts have long been identified. Less commonly studied is a learner's level of confidence and certitude in their knowledge based upon exposure to these instructional treatments. This experimental research study used an instrument referred to as the Spatial Probability Measure (SPM) to solicit levels of…
Descriptors: Probability, Educational Strategies, Computer Assisted Instruction, Concept Formation
Schrader, P. G.; Lawless, Kimberly; Mayall, Hayley – Journal of Educational Multimedia and Hypermedia, 2008
When examined across studies and fields, navigation research is fragmented and inconsistent. In this article, we argue that this is the result of navigation research having generally been conducted without guidance from an overarching theoretical framework. In order to illustrate our position, we have included results from a very simple…
Descriptors: Models, Internet, Research Methodology, Student Interests

Colazzo, Luigi; Molinari, Andrea – Journal of Educational Multimedia and Hypermedia, 1996
Hypertext can be a valuable instructional tool, but too often teachers assemble screen-projected hypermedia presentations overencumbered with their own navigational aids. This technique leaves students disoriented and disinterested. A hypertext prototype is proposed that maximizes the teacher's ability to control delivery while keeping students…
Descriptors: Class Activities, Higher Education, Hypermedia, Instructional Design
Guha, Mona Leigh; Druin, Allison; Montemayor, Jaime; Chipman, Gene; Farber, Allison – Journal of Educational Multimedia and Hypermedia, 2007
This paper develops a model of children's storytelling using Physically-Oriented Technology (SPOT). The SPOT model draws upon literature regarding current physical storytelling technologies and was developed using a grounded theory approach to qualitative research. This empirical work focused on the experiences of 18 children, ages 5-6, who worked…
Descriptors: Qualitative Research, Design Requirements, Story Telling, Technology Integration

Hekmatpour, Amir – Journal of Educational Multimedia and Hypermedia, 1995
Proposes a model for online hypermedia courseware that presents information in a controlled and predefined structure. Measures and evaluates the model's impact on design time and student study time. Finds positive improvements in delivery and dissemination of technical subject matters and provides a better understanding of required development…
Descriptors: Access to Information, Authoring Aids (Programming), Courseware, Delivery Systems
Astleitner, Hermann; Wiesner, Christian – Journal of Educational Multimedia and Hypermedia, 2004
Evidence from multimedia research is far from being conclusive because of producing confounding effects or of neglecting parameters. Motivation plays a major role in this shortcoming as traditional multimedia theory is mainly based on cognitive factors, widely ignoring the fact that motivation significantly influences learning resources. Within…
Descriptors: Models, Learning Motivation, Epistemology, Instructional Design
Deubel, Patricia – Journal of Educational Multimedia and Hypermedia, 2003
Typically, guidelines for design of interactive multimedia systems have been based on intuitive beliefs of designers rather than being founded on relevant research and theory. As advances in technology create new opportunities for education, it is important to use a range of theoretical perspectives to optimize use of new technology in teaching…
Descriptors: Constructivism (Learning), Design Requirements, Instructional Design, Guidelines

Ohl, Todd Michael – Journal of Educational Multimedia and Hypermedia, 2001
Considers whether current definitions of interactivity in educational software are optimal and suggests a new model of interaction based on how learners interact mentally with new schema and on educational psychology. Discusses knowledge acquisition; production, or the creation of new knowledge; collaboration; and applying the learning interaction…
Descriptors: Courseware, Educational Media, Educational Psychology, Instructional Design
Peterson, Christine – Journal of Educational Multimedia and Hypermedia, 2003
Instructional design has numerous approaches and theories available for use by designers and instructors. One model was particularly effective in providing developers with a generic, systematic framework that was easy to use and applicable to a variety of settings. The ADDIE model was utilized in two ways in a Master's level instructional design…
Descriptors: Instructional Design, Teaching Methods, Models, Cognitive Structures

McLellan, Hilary – Journal of Educational Multimedia and Hypermedia, 1993
Discusses the use of story models for hypertext design. Relevant research is reviewed; interactive fiction is examined; advantages of the story format in instructional design are described; and a taxonomy of five types of story structures for hypertext design is presented. (Contains 56 references.) (LRW)
Descriptors: Classification, Cognitive Processes, Computer Software Development, Hypermedia
Dodds, Philip; Fletcher, J. D. – Journal of Educational Multimedia and Hypermedia, 2004
Empirical evaluations suggest that use of interactive technologies can reduce the costs of instruction by about one-third. In addition, they can either increase achievement by about one-third while holding time constant or reduce time needed to achieve targeted instructional objectives by about one-third. These technologies can be delivered over…
Descriptors: Semantics, Internet, Educational Technology, Teaching Methods

Jarz, Ewald M.; And Others – Journal of Educational Multimedia and Hypermedia, 1997
Using multimedia improves the quality of case studies, especially their presentation of reality. Describes the development of multimedia case studies; an action model supporting particular didactic aims; and the experiences with a multimedia case study used in the Department of Information Systems at the University of Innsbruck (Austria). (PEN)
Descriptors: Case Studies, Computer Software Development, Didacticism, Foreign Countries
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