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Oguz Unver, Ayse; Okulu, Hasan Zuhtu – International Journal of Research in Education and Science, 2022
One of the most challenging tasks for teachers in projects is to develop creative ideas. Due to the linear system perspective of education, fostering students' creativity is restricted. However, engineering design and scientific process skills that comprise creativity have an iterative structure. An iterative process-oriented education enables…
Descriptors: Science Instruction, Engineering Education, Teaching Methods, Creativity
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Weston, Anthony – College Teaching, 2015
This article proposes a conception of the teacher as an "Impresario with a Scenario," a multi-centric and co-constructivist model in contrast to the familiarly student-centered and constructivist ideal of the Guide on the Side. I argue that the Impresario conception is truer to the practices of many teachers inspired by the "Guide…
Descriptors: Teaching (Occupation), Teaching Styles, Stereotypes, Constructivism (Learning)
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Barbera, Elena; Garcia, Iolanda; Fuertes-Alpiste, Marc – International Review of Research in Open and Distributed Learning, 2017
This paper presents a case study of the co-design process for an online course on Sustainable Development (Degree in Tourism) involving the teacher, two students, and the project researchers. The co-design process was founded on an inquiry-based and technology-enhanced model that takes shape in a set of design principles. The research had two main…
Descriptors: Vignettes, Case Studies, Sustainable Development, Online Courses
Duffy, Thomas M.; Raymer, Pamela L. – Educational Technology, 2010
This article focuses on the practical issues in implementing instructional approaches based on constructivist views of learning. The authors do not view this as a procedural guide, but rather believe that the design of these inquiry based learning (IBL) approaches must be guided by the view of learning represented in constructivist frameworks.…
Descriptors: Constructivism (Learning), Inquiry, Active Learning, Teaching Methods
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Mariais, Christelle; Michau, Florence; Pernin, Jean-Philippe – Simulation & Gaming, 2012
To strengthen the motivation of learners, the professional training sector is focusing more and more on game-based learning. In this context, the authors have become interested in the design of Learning Role-Play Game (LRPG) scenarios. The aim of this article is to improve the designers' confidence in the validity of the game-based learning…
Descriptors: Professional Training, Educational Technology, Methods, Models