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Byrne, Jake Rowan; O'Sullivan, Katriona; Sullivan, Kevin – IEEE Transactions on Education, 2017
This paper explores the use of a constructivist 21st-century learning model to implement a week-long workshop, delivered as a "hackathon," to encourage preuniversity teenagers to pursue careers in STEM, with a particular emphasis on computer science. For Irish preuniversity students, their experience of computing can vary from word…
Descriptors: Teaching Methods, Workshops, Models, Adolescents
McAllister, Alan – 1993
This study developed representations of the LOGO programming process which provide the basis for strategy analyses and a new perspective on problem solving in complex, semantically rich task environments such as LOGO. Nine students, ages 10 to 14, who had been identified as gifted and had previous programming experience, were trained in the…
Descriptors: Adolescents, Elementary School Students, Foreign Countries, Intermediate Grades
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers