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Mohammed Jebbari; Bouchaib Cherradi; Soufiane Hamida; Abdelhadi Raihani – Education and Information Technologies, 2024
With the advancements in technology and the growing demand for online education, Virtual Learning Environments (VLEs) have experienced rapid development in recent years. This demand was especially evident during the COVID-19 pandemic. The incorporation of new technologies in VLEs provides new opportunities to better understand the behaviors of…
Descriptors: MOOCs, Algorithms, Computer Simulation, COVID-19
Mohd Fazil; Angelica Rísquez; Claire Halpin – Journal of Learning Analytics, 2024
Technology-enhanced learning supported by virtual learning environments (VLEs) facilitates tutors and students. VLE platforms contain a wealth of information that can be used to mine insight regarding students' learning behaviour and relationships between behaviour and academic performance, as well as to model data-driven decision-making. This…
Descriptors: Learning Analytics, Learning Management Systems, Learning Processes, Decision Making
Kopainsky, Birgit; Pedercini, Matteo; Davidsen, Pal I.; Alessi, Stephen M. – Simulation & Gaming, 2010
Simulation models provide decision support to long-term planning processes. The Bergen Learning Environment for National Development (BLEND) is a game based on a simplified version of Millennium Institute's Threshold 21 model (T21) that sensitizes policy makers in sub-Saharan African nations to the need for simulation-based decision support. The…
Descriptors: Behavior Patterns, Academic Achievement, Models, Computer Simulation
Salvucci, Dario D. – Cognitive Science, 2005
As cognitive architectures move to account for increasingly complex real-world tasks, one of the most pressing challenges involves understanding and modeling human multitasking. Although a number of existing models now perform multitasking in real-world scenarios, these models typically employ customized executives that schedule tasks for the…
Descriptors: Cognitive Processes, Models, Behavior Patterns, Computer Simulation

Cohen, Jonathan D.; Servan-Schreiber, David – Psychological Review, 1992
Using a connectionist framework, it is possible to develop models exploring effects of biologically relevant variables on behavior. The ability of such models to explain schizophrenic behavior in terms of biological disturbances is considered, and computer models are presented that simulate normal and schizophrenic behavior in an attentional task.…
Descriptors: Attention, Behavior Patterns, Biological Influences, Cognitive Processes
Fitzgerald, Gail E.; Nichols, Polly J.; Semrau, Louis P. – 1998
This paper describes an alternative delivery approach for training personnel in observation skills using interactive multimedia technology. The "Classroom Behavior Record (CBR) Observation Training Program," includes three videodiscs that contain video and audio scenes of children in classrooms/playgroups and instructional narrations.…
Descriptors: Behavior Patterns, Behavior Rating Scales, Child Behavior, Classroom Observation Techniques