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Showing all 14 results Save | Export
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Ia Williamsson; Linda Askenäs – Learning Organization, 2024
Purpose: This study aims to understand how practitioners use their insights in software development models to share experiences within and between organizations. Design/methodology/approach: This is a qualitative study of practitioners in software development projects, in large-, medium- or small-size businesses. It analyzes interview material in…
Descriptors: Organizational Learning, Computer Software, Business, Reflection
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Zhihan Lv Ed. – IGI Global, 2024
The rapid adoption of deep learning models has resulted in many business services becoming model services, yet most AI systems lack the necessary automation and industrialization capabilities. This leads to heavy reliance on manual operation and maintenance, which not only consumes power but also causes resource wastage and stability issues during…
Descriptors: Artificial Intelligence, Robotics, Computer Software, Problem Solving
Queen, Victoria – Commission for International Adult Education, 2015
Andragogy is the art and science of helping adults learn. As the number of college students classified as adults increases it is important their learning needs are met. The andragogical principles that frame this model describe how adult students need to know how, what, and why they are learning. Adults also possess the characteristics of…
Descriptors: Andragogy, Adult Learning, Learning Processes, Business
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Van den Bossche, Piet; Gijselaers, Wim; Segers, Mien; Woltjer, Geert; Kirschner, Paul – Instructional Science: An International Journal of the Learning Sciences, 2011
To gain insight in the social processes that underlie knowledge sharing in teams, this article questions which team learning behaviors lead to the construction of a shared mental model. Additionally, it explores how the development of shared mental models mediates the relation between team learning behaviors and team effectiveness. Analyses were…
Descriptors: Teamwork, Cognitive Mapping, Models, Games
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Hoe, Siu Loon; McShane, Steven – Learning Organization, 2010
Purpose: The topic of organizational learning is populated with many theories and models; many relate to the enduring organizational learning framework consisting of knowledge acquisition, knowledge dissemination, and knowledge use. However, most of the research either emphasizes structural knowledge acquisition and dissemination as a composite…
Descriptors: Learning, Information Dissemination, Organizations (Groups), Knowledge Management
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Leyking, Katrina; Chikova, Pavlina; Loos, Peter – Electronic Journal of e-Learning, 2007
As a matter of fact e-Learning still has not really caught on for corporate training purposes. Investigations on the reasons reveal that e-Learning modules like WBTs often miss any relevance for the tasks to be accomplished in the day-to-day workplace settings. The very learning needs both from an organizational and individual perspective are…
Descriptors: Electronic Learning, Competency Based Education, Process Education, Industrial Training
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Ratten, Vanessa; Suseno, Yuliani – International Journal of Educational Management, 2006
Purpose: The purpose of this paper is to elucidate information on what creates the different types of knowledge. Design/methodology/approach: In the conceptual model it is argued that the concept of social capital provides an interesting view on the creation of market-specific and firm-specific knowledge. Findings: The major finding from the paper…
Descriptors: Social Capital, Models, Knowledge Level, Cooperation
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Buckler, Bill – Learning Organization, 1998
A model of learning process stages (ignorance, awareness, understanding, commitment, enactment, reflection) was applied in workshops for organizational management teams. The workshops laid the foundation for a systematic approach to learning in organizations. (SK)
Descriptors: Business, Improvement, Learning Processes, Models
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Reed, Seth O. – Performance Improvement, 2002
Examines how the classic organizational model, especially the business entity, has been evolving from the hierarchical pyramid to one that is flatter, more networked, and less rigid. Considers the resulting changes in the role of training, including learning processes, teamwork, and increased diversity. (Author/LRW)
Descriptors: Business, Industrial Training, Learning Processes, Models
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Tukel, Oya I.; Rom, Walter O.; Kremic, Tibor – Learning Organization, 2008
Purpose: The purpose of this paper is to analyze the impact of learning in a project-driven organization and demonstrate analytically how the learning, which takes place during the execution of successive projects, and the forgetting that takes place during the dormant time between the project executions, can impact performance and productivity in…
Descriptors: Outcomes of Education, Program Effectiveness, Manufacturing, Memory
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Keys, Bernard – Simulation and Games, 1987
Describes, compares, and evaluates 10 computer-scored business games that include marketing, finance, and production functions. Methods for depicting the economy and industry are discussed, a learning model is used to explain teaching qualities of the games, and their value in the classroom is emphasized. (LRW)
Descriptors: Business, Comparative Analysis, Decision Making, Economics
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Biggs, William D. – Simulation and Games, 1987
Defines computerized functional business games as those focusing on decision making and integration in the areas of accounting/finance, marketing, personnel/human resources, and production/operations. Nine currently available games are reviewed and evaluated in the context of a learning model. (Author/LRW)
Descriptors: Accounting, Business, Computer Simulation, Decision Making
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Naslund, Dag; Olsson, Annika; Karlsson, Sture – Learning Organization, 2006
Purpose: While the importance of measuring customer satisfaction levels is well established, less research exists on how organizations operationalize such knowledge. The purpose of this paper is to describe an action research (AR) case study resulting in a workshop model to operationalize the concept of value. The model facilitates organizational…
Descriptors: Action Research, Training Methods, Staff Development, Employee Attitudes
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers