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Garcia, Francisco A. – ProQuest LLC, 2015
The purpose of this study was to discover how three person teams use game templates (trivia, role-play, or scavenger hunt) to socially construct knowledge. The researcher designed an experimental Internet-based database to facilitate teams creating each game. Teams consisted of teachers, students, hobbyist, and business owners who shared similar…
Descriptors: Games, Databases, Teamwork, Interaction
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Song, Ji Hoon; Kim, Hye Kyoung; Park, Sunyoung; Bae, Sang Hoon – Career and Technical Education Research, 2014
The purpose of this study was to develop an empirical data-driven model for a knowledge creation school system in career technical education (CTE) by identifying supportive and hindering factors influencing knowledge creation practices in CTE schools. Nonaka and colleagues' (Nonaka & Konno, 1998; Nonaka & Takeuchi, 1995) knowledge…
Descriptors: Vocational Education, Evidence Based Practice, Models, Epistemology
Benis Scheier-Dolberg, Sarah Elizabeth. – ProQuest LLC, 2014
Little is known about how engaging in the learning-oriented leadership model (Drago-Severson, 2004b, 2009, 2012a) can support educators to address the adaptive challenges they encounter in their day-to-day work teaching English learners. My qualitative study examined how 11 educators whose school leaders implement the learning-oriented leadership…
Descriptors: English (Second Language), Second Language Instruction, Language Teachers, Qualitative Research