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Gregory Scott Garner – ProQuest LLC, 2023
There is growing consensus that data-informed decision-making through human-centered inquiry and design process results in improved outcomes for designed artifacts. Among the latest trends is a group of tools and processes loosely assimilated under the umbrella term, "design thinking." These "designerly ways of knowing" are…
Descriptors: Feedback (Response), Models, Design, Cognitive Processes
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Skulmowski, Alexander; Nebel, Steve; Remmele, Martin; Rey, Günter Daniel – Educational Psychology Review, 2022
The use of realistic visualizations has gained considerable interest due to the proliferation of virtual reality equipment. This review is concerned with the theoretical basis, technical implementation, cognitive effects, and educational implications of using realistic visualizations. Realism can be useful for learners, but in several studies,…
Descriptors: Realism, Learning Processes, Visualization, Cognitive Processes
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Miwa, Kazuhisa; Yamakawa, Mayu; Kojima, Kazuaki – International Association for Development of the Information Society, 2022
This paper examines the possibilities and limitations of introducing simulated experiments in the psychology domain by practicing a course with graduate students in psychology, in which simulated experiments were conducted in place of real human experiments. The class-learning object was the dual-storage model of human memory. The simulation…
Descriptors: Computer Simulation, Graduate Students, Psychology, Foreign Countries
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Weinberg, Paul J.; Sorensen-Weinberg, Erika K. – Science Education, 2022
Embodied cognition has been a useful means to support learning in science education. In this article, we describe a model of embodied cognition through analogical mapping that is supported through the participatory simulation and mathematical description of a link and pivot system. We look at the propensity for this model of embodied cognition to…
Descriptors: Human Body, Cognitive Processes, Science Education, Models
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White, Holly; Forbes, Cory T. – Journal of Geography in Higher Education, 2023
Undergraduate students may possess underdeveloped knowledge about water systems, particularly groundwater. The use of models and modeling have been employed in undergraduate classrooms to support students' learning about water. However, effective modeling requires spatial thinking skills, which undergraduate students may also need to develop.…
Descriptors: Undergraduate Students, Water, Environmental Education, College Science
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Ranger, Jochen; Kuhn, Jörg-Tobias; Wolgast, Anett – Journal of Educational Measurement, 2021
Van der Linden's hierarchical model for responses and response times can be used in order to infer the ability and mental speed of test takers from their responses and response times in an educational test. A standard approach for this is maximum likelihood estimation. In real-world applications, the data of some test takers might be partly…
Descriptors: Models, Reaction Time, Item Response Theory, Tests
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Makransky, Guido; Petersen, Gustav B. – Educational Psychology Review, 2021
There has been a surge in interest and implementation of immersive virtual reality (IVR)-based lessons in education and training recently, which has resulted in many studies on the topic. There are recent reviews which summarize this research, but little work has been done that synthesizes the existing findings into a theoretical framework. The…
Descriptors: Computer Simulation, Computer Uses in Education, Models, Educational Research
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Alastair D. Smith – Science & Education, 2025
Immersive virtual reality (VR) carries important potential, both for the creation of scientific knowledge and also for its communication. This is particularly important for studies of human spatial cognition, where psychologists now possess the power to combine the scale and fidelity of the real world with the malleability and control of the…
Descriptors: Computer Simulation, Spatial Ability, Cognitive Processes, Influence of Technology
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Edmunds, Charlotte E. R.; Milton, Fraser; Wills, Andy J. – Cognitive Science, 2018
Behavioral evidence for the COVIS dual-process model of category learning has been widely reported in over a hundred publications (Ashby & Valentin, 2016). It is generally accepted that the validity of such evidence depends on the accurate identification of individual participants' categorization strategies, a task that usually falls to…
Descriptors: Simulation, Models, Cognitive Processes, Classification
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Labranche, Leah; Wilson, Timothy D.; Terrell, Mark; Kulesza, Randy J. – Anatomical Sciences Education, 2022
Three-dimensional (3D) digital anatomical models show potential to demonstrate complex anatomical relationships; however, the literature is inconsistent as to whether they are effective in improving the anatomy performance, particularly for students with low spatial visualization ability (Vz). This study investigated the educational effectiveness…
Descriptors: Spatial Ability, Computer Simulation, Anatomy, Visualization
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Kangasrääsiö, Antti; Jokinen, Jussi P. P.; Oulasvirta, Antti; Howes, Andrew; Kaski, Samuel – Cognitive Science, 2019
This paper addresses a common challenge with computational cognitive models: identifying parameter values that are both theoretically plausible and generate predictions that match well with empirical data. While computational models can offer deep explanations of cognition, they are computationally complex and often out of reach of traditional…
Descriptors: Inferences, Computation, Cognitive Processes, Models
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Conway, Andrew R. A.; Kovacs, Kristof; Hao, Han; Rosales, Kevin P.; Snijder, Jean-Paul – Journal of Intelligence, 2021
Process overlap theory (POT) is a new theoretical framework designed to account for the general factor of intelligence ("g"). According to POT, g does not reflect a general cognitive ability. Instead, "g" is the result of multiple domain-general executive attention processes and multiple domain-specific processes that are…
Descriptors: Individual Differences, Attention, Intelligence, Executive Function
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Westera, Wim – Interactive Learning Environments, 2018
This paper presents a computational model for simulating how people learn from serious games. While avoiding the combinatorial explosion of a games micro-states, the model offers a meso-level pathfinding approach, which is guided by cognitive flow theory and various concepts from learning sciences. It extends a basic, existing model by exposing…
Descriptors: Computation, Models, Simulation, Games
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Hedge, Craig; Powell, Georgina; Bompas, Aline; Sumner, Petroc – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2022
Response control or inhibition is one of the cornerstones of modern cognitive psychology, featuring prominently in theories of executive functioning and impulsive behavior. However, repeated failures to observe correlations between commonly applied tasks have led some theorists to question whether common response conflict processes even exist. A…
Descriptors: Individual Differences, Cognitive Ability, Cognitive Processes, Meta Analysis
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Church, Jessica A.; Grigorenko, Elena L.; Fletcher, Jack M. – Reading Research Quarterly, 2023
To learn to read, the brain must repurpose neural systems for oral language and visual processing to mediate written language. We begin with a description of computational models for how alphabetic written language is processed. Next, we explain the roles of a dorsal sublexical system in the brain that relates print and speech, a ventral lexical…
Descriptors: Genetics, Brain Hemisphere Functions, Reading Processes, Oral Language
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