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Baron, Tyler – ProQuest LLC, 2017
Currently, educational games are designed with the educational content as the primary factor driving the design of the game. While this may seem to be the optimal approach, this design paradigm causes multiple issues. For one, the games themselves are often not engaging as game design principles were put aside in favor of increasing the…
Descriptors: Educational Games, Course Content, Engineering, Models
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Wulff, Dirk U.; Pachur, Thorsten – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2016
What are the cognitive mechanisms underlying subjective valuations formed on the basis of sequential experiences of an option's possible outcomes? Ashby and Rakow (2014) have proposed a sliding window model (SWIM), according to which people's valuations represent the average of a limited sample of recent experiences (the size of which is estimated…
Descriptors: Experimental Psychology, Cognitive Psychology, Modeling (Psychology), Models
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Verguts, Tom; Notebaert, Wim – Psychological Review, 2008
The conflict monitoring model of M. M. Botvinick, T. S. Braver, D. M. Barch, C. S. Carter, and J. D. Cohen (2001) triggered several research programs investigating various aspects of cognitive control. One problematic aspect of the Botvinick et al. model is that there is no clear account of how the cognitive system knows where to intervene when…
Descriptors: Conflict, Models, Behavior Theories, Self Control
Ohlsson, Stellan – 1986
This essay summarizes the theory and practice of computer simulation, assesses the state of the art of simulation with respect to pedagogically relevant processes like learning, and speculates about the impact of such simulations on pedagogical research and practice. Arguing that the use of computer simulation as a technique for building formal…
Descriptors: Cognitive Measurement, Cognitive Processes, Cognitive Psychology, Computer Assisted Instruction