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Ujjwal Biswas; Samit Bhattacharya – Education and Information Technologies, 2024
The application of machine learning (ML) has grown and is now used to enhance learning outcomes. In blended classroom settings, ML, emerging smartphones and wearable technologies are commonly used to improve teaching and learning. The combination of these advanced technologies and ML plays a crucial role in enhancing real-time feedback quality.…
Descriptors: Artificial Intelligence, Blended Learning, Flipped Classroom, Technology Uses in Education
Ryan C. Bleile – ProQuest LLC, 2021
Since near the very beginning of electronic computing, Monte Carlo particle transport has been a fundamental approach for solving computational physics problems. Due to the high computational demands and inherently parallel nature of these applications, Monte Carlo transport applications are often performed in the supercomputing environment. That…
Descriptors: Monte Carlo Methods, Computers, Computer Oriented Programs, Models

Mehta, N. K. – Journal of Educational Technology Systems, 1982
Discusses the various problems encountered when scheduling examination timetables and a means for overcoming them using a computer-based examination management system to provide the registrar with an analysis and feedback to eliminate conflicts. The system uses color-coding to produce blocks of nonconflicting examinations. (EAO)
Descriptors: Algorithms, Computer Oriented Programs, Computers, Design Requirements

Timpone, Richard J.; Taber, Charles S. – Social Science Computer Review, 1998
Compares traditional mathematical models with computer simulations. Shows the strengths and flexibility of algorithmic computational simulations through a program designed to investigate and extend understanding in one of the most enduring questions in social choice research. Discusses solutions to this problem from each approach--analytic and…
Descriptors: Algorithms, Computation, Computer Oriented Programs, Computer Simulation

Huba, G. J.; Palisoc, A. L. – Journal of Drug Education, 1984
Presents methodological considerations in developing an automatic cheap algorithm for computerized path diagraming, gives some plotted results, and describes a program which produces the plots from an input matrix of path coefficients on a standard line printer. The program accommodates unidirectional and reciprocal causation and represents…
Descriptors: Algorithms, Computer Oriented Programs, Computer Software, Cost Effectiveness

Murphy, Michael J.; And Others – Simulation and Games, 1982
Describes NEGOTIATE, an interactive computer model that synthesizes bargaining theories into algorithmic functions capable of simulating complex labor relations. The models employed in the simulation, the instructional dimension of NEGOTIATE, and various applications of the game are discussed. A seven-item reference list is included. (Author/JL)
Descriptors: Algorithms, Collective Bargaining, Computer Oriented Programs, Decision Making

Gelovan, Viktor – Impact of Science on Society, 1981
Proposes a problem-oriented, man-machine modelling process which combines algorithms and software to assist decision makers and planners in dealing with complex socio-economic issues. Includes the specific parts in each of the system's three basic elements: a library, special units, and system control units. (Author/DC)
Descriptors: Algorithms, Computer Oriented Programs, Economics, Environmental Education
Rushby, N. J. – 1978
This bibliography lists 86 references, most of which are annotated, to papers and journal articles on computer assisted learning (CAL) in the Soviet Union. Topics dealt with include problem solving models, decision strategies, programmed instruction, algorithms, simulation, educational games, databases, and testing. The references have been…
Descriptors: Algorithms, Annotated Bibliographies, Computer Assisted Instruction, Computer Managed Instruction
Stinaff, Russell D. – 1973
The problem of structuring sequences of instructional stimuli such that learning is optimized is modelled as a sequential decision problem with an imbedded mathematical model of learning providing a criterion function. Three types of optimization methods for such a representation are investigated for the specific case of paired-associate learning…
Descriptors: Algorithms, Computer Oriented Programs, Computer Science, Educational Research