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Using Game Theory Techniques and Concepts to Develop Proprietary Models for Use in Intelligent Games
Christopher, Timothy Van – ProQuest LLC, 2011
This work is about analyzing games as models of systems. The goal is to understand the techniques that have been used by game designers in the past, and to compare them to the study of mathematical game theory. Through the study of a system or concept a model often emerges that can effectively educate students about making intelligent decisions…
Descriptors: Game Theory, Educational Games, Artificial Intelligence, Models
Houtman, Anne M.; Walker, Sean – Journal on Excellence in College Teaching, 2010
The authors tested the predictions of a game theory model of plagiarism, using a test population of student papers submitted to an online plagiarism detection program, over five semesters in a non-majors biology course with multiple sections and high enrollment. Consistent with the model, as the probability of detection and the penalty if caught…
Descriptors: Majors (Students), Game Theory, Plagiarism, Biology
Hood, Paul – 1997
This document introduces simulation as a field of endeavor that has great potential for education research, development, and training. Simulation allows education developers to explore, develop, and test new educational programs and practices before communities, educators, and students are asked to participate in them. Simulation technologies…
Descriptors: Computer Software, Educational Practices, Educational Research, Elementary Secondary Education