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Showing 1 to 15 of 26 results Save | Export
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Scandura, Joseph M. – Technology, Instruction, Cognition and Learning, 2018
This article summarizes the current status of AuthorIT authoring and TutorIT delivery platforms available at www.TutorITweb. It is based on two recent publications, and includes a short history of developments along with references and relationships to the goals established for the GIFT framework established by the Army Learning Model (ALM). Also…
Descriptors: Web Sites, Intelligent Tutoring Systems, Guidelines, Armed Forces
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Banire, Bilikis; Jomhari, Nazean; Ahmad, Rodina – Journal of Autism and Developmental Disorders, 2015
The effect of education on children with autism serves as a relative cure for their deficits. As a result of this, they require special techniques to gain their attention and interest in learning as compared to typical children. Several studies have shown that these children are visual learners. In this study, we proposed a Visual Hybrid…
Descriptors: Autism, Children, Visual Learning, Instructional Design
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Walker, Jennie L. – Journal of Management Education, 2018
As world communication, technology, and trade become increasingly integrated through globalization, multinational corporations seek employees with global leadership skills. However, the demand for these skills currently outweighs the supply. Given the rarity of globally ready leaders, global competency development should be emphasized in business…
Descriptors: Management Development, Learning Theories, Global Approach, Leadership Training
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Dugan, Robert F., Jr. – Computer Science Education, 2011
In this article, we surveyed literature related to undergraduate computer science capstone courses. The survey was organized around course and project issues. Course issues included: course models, learning theories, course goals, course topics, student evaluation, and course evaluation. Project issues included: software process models, software…
Descriptors: Learning Theories, Student Evaluation, Course Evaluation, Computer Software
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Nikolaidou, Georgia N. – Computers & Education, 2012
This exploratory work describes and analyses the collaborative interactions that emerge during computer-based music composition in the primary school. The study draws on socio-cultural theories of learning, originated within Vygotsky's theoretical context, and proposes a new model, namely Computer-mediated Praxis and Logos under Synergy (ComPLuS).…
Descriptors: Feedback (Response), Learning Theories, Creativity, Music Education
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Salmani-Nodoushan, Mohammad Ali – Journal of Educational Technology, 2008
This article attempts to suggest the existence of a human computer called Quantum Human Computer (QHC) on the basis of an analogy between human beings and computers. To date, there are two types of computers: Binary and Quantum. The former operates on the basis of binary logic where an object is said to exist in either of the two states of 1 and…
Descriptors: Educational Philosophy, Computers, Logical Thinking, Learning Theories
Salmani-Nodoushan, Mohammad Ali – Online Submission, 2008
This article attempts to suggest the existence of a human computer called Quantum Human Computer (QHC) on the basis of an analogy between human beings and computers. To date, there are two types of computers: Binary and Quantum. The former operates on the basis of binary logic where an object is said to exist in either of the two states of 1 and…
Descriptors: Educational Philosophy, Computers, Logical Thinking, Learning Theories
Kim, Chung On – ProQuest LLC, 2010
Many people in general think that digital game environment has potential as a learning environment. However, empirical research in digital game environment and education is a still relative young field, so to create a digital learning environment where students are actively engaged in the learning process is a great challenge. In part, it has been…
Descriptors: Learning Theories, Intelligent Tutoring Systems, Educational Environment, Educational Games
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Bellotti, Francesco; Berta, Riccardo; De Gloria, Alessandro; Primavera, Ludovica – British Journal of Educational Technology, 2010
Serious virtual worlds (SVWs) represent a great opportunity for learning and should embed a lot of high-quality contextualised information so that the player can take the most from his or her exploration of the environment. This requires defining new methodologies and tools for effective production. We have investigated this issue in implementing…
Descriptors: Foreign Countries, Cultural Background, Educational Games, Learning Theories
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Truman, G. E. – Behaviour & Information Technology, 2009
Behaviour modelling has been associated with higher learning outcomes compared to other training approaches. These cumulative research findings create imperative to examine underlying causal mechanisms or contingency factors that may promote behaviour modelling's advantages even further. We propose group-based learning as one contingency factor…
Descriptors: Feedback (Response), Learning Processes, Training Methods, Instructional Effectiveness
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Araujo, Ives Solano; Veit, Eliane Angela; Moreira, Marco Antonio – Computers & Education, 2008
The purpose of this study was to investigate undergraduate students' performance while exposed to complementary computational modelling activities to improve physics learning, using the software "Modellus." Interpretation of kinematics graphs was the physics topic chosen for investigation. The theoretical framework adopted was based on Halloun's…
Descriptors: Learning Theories, Experimental Groups, Control Groups, Undergraduate Students
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Hayashi, Yusuke; Bourdeau, Jacqueline; Mizoguchi, Riichiro – International Journal of Artificial Intelligence in Education, 2009
This paper describes the achievements of an innovative eight-year research program first introduced in Mizoguchi and Bourdeau (2000), which was aimed at building a theory-aware authoring system by using ontological engineering. To date, we have proposed OMNIBUS, an ontology that comprehensively covers different learning/instructional theories and…
Descriptors: Foreign Countries, Theory Practice Relationship, Engineering, Teaching Methods
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Beynon, Meurig – Educational Technology & Society, 2007
Many have had high expectations for the impact of computer-based technology on educational practice. By and large, these expectations have not been realised. It has become evident that innovative technology alone does not necessarily guarantee progress--nor perhaps even significant change--in educational practice. This has led educational…
Descriptors: Models, Information Technology, Educational Philosophy, Instructional Design
Falkenhainer, Brian; And Others – 1987
This description of the Structure-Mapping Engine (SME), a flexible, cognitive simulation program for studying analogical processing which is based on Gentner's Structure-Mapping theory of analogy, points out that the SME provides a "tool kit" for constructing matching algorithms consistent with this theory. This report provides: (1) a…
Descriptors: Algorithms, Analogy, Artificial Intelligence, Cognitive Structures
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Self, John – Instructional Science, 1986
Considers possibility of developing a computer tutor around an explicit concept-learning theory derived from machine learning techniques. Some problems with using the focusing (and similar) algorithms in this role are discussed and possible solutions are developed. Design for a guided discovery learning system for tutoring concepts is proposed.…
Descriptors: Algorithms, Computer Software, Concept Teaching, Databases
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