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Zillesen, Pieter G. van Schaick – 1992
This paper introduces a hardware and software independent model for producing educational computer simulation environments. The model, which is based on the results of 32 studies of educational computer simulations program production, implies that educational computer simulation environments are specified, constructed, tested, implemented, and…
Descriptors: Computer Simulation, Computer Software Development, Educational Technology, Material Development
Rathbun, Gail A.; And Others – 1997
Confronting recent design challenges, instructional designers have latched onto adaptive procedural techniques from outside the Instructional Systems Design (ISD) field. This discussion of rapid prototyping (RP) examines the perspectives of: (1) the prototype as the designer"s cognitive tool; (2) the designer as co-inquirer; and (3) the…
Descriptors: Computer Software Development, Concept Formation, Design Requirements, Designers
Barker, Philip; Giller, Susan – 2002
Many new technologies are now available for delivering and/or providing access to computer-based learning (CBL) materials. These technologies vary in sophistication in many important ways, depending upon the bandwidth that they provide, the interactivity that they offer and the types of end-user connectivity that they support.Invariably,…
Descriptors: Computer Assisted Instruction, Computer Software Development, Educational Media, Educational Resources
Lee, Sung Heum; Boling, Elizabeth – Educational Technology, 1999
Identifies guidelines from the literature relating to screen design and design of interactive instructional materials. Describes two types of guidelines--those aimed at enhancing motivation and those aimed at preventing loss of motivation--for typography, graphics, color, and animation and audio. Proposes a framework for considering motivation in…
Descriptors: Computer Software Development, Designers, Guidelines, Instructional Materials
Peer reviewed Peer reviewed
Hron, Aemilian – Innovations in Education and Training International, 1998
Explains why metaphors are important design elements in multimedia learning environments. Describes a model developed for levels of metaphor mapping which is oriented toward a cognitive engineering approach for describing aspects of user interfaces. Shows the extent that the didactic dimensions of width and depth of metaphors be taken into account…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Interfaces, Computer Software Development
Buendia, F.; Diaz, P.; Benlloch, J. V. – 2002
An instructional application consists of a set of resources and activities that implement interacting, interrelated and structured experiences oriented towards achieving specific educational objectives. Computer-based instructional applications have to be looked at as any other development activity following a well defined process. With this…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Educational Media
Peer reviewed Peer reviewed
Fitzgerald, Gail E. – Computers in the Schools, 1994
Examines a design model for hypermedia materials and gives direction in the development of course support materials for teacher education. Describes design guidelines for matching hypermedia activities to instruction goals and presents results of pilot test conducted in support of methods. (JKP)
Descriptors: Computer Assisted Instruction, Computer Software, Computer Software Development, Computer Uses in Education