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Cordova, Alberto; Gabbard, Carl – International Journal of Behavioral Development, 2012
Theory suggests that the vision-for-perception and vision-for-action processing streams operate under very different temporal constraints (Glover, 2004; Goodale, Jackobson, & Keillor, 1994; Graham, Bradshaw, & Davis, 1998; Hu, Eagleson, & Goodale, 1999). With the present study, children and young adults were asked to estimate how far a cued target…
Descriptors: Cues, Vision, Theories, Statistical Analysis
Aris, Baharuddin; Gharbaghi, Alireza; Ahmad, Maizah Hura; Rosli, Mohd Shafie – International Education Studies, 2013
The main purpose of this study is to introduce a check list for evaluating persuasive features of mathematics courseware. Since mathematics is a source of anxiety among students (Zeidner & Matthews, 2010), this research is an attempt to employ persuasive features that can be used in mathematics courseware. Specifically, we sought to determine…
Descriptors: Check Lists, Courseware, Mathematics Instruction, Teaching Methods
Arciuli, Joanne; Monaghan, Padraic; Seva, Nada – Journal of Memory and Language, 2010
Models of reading aloud have tended to focus on the mapping between graphemes and phonemes in monosyllables. Critical adaptations of these models are required when considering the reading of polysyllables, which constitute over 90% of word types in English. In this paper, we examined one such adaptation--the process of stress assignment in…
Descriptors: Reading Materials, Cues, Investigations, Suprasegmentals
de Koning, Bjorn B.; Tabbers, Huib K.; Rikers, Remy M. J. P.; Paas, Fred – Learning and Instruction, 2010
To examine how visual attentional resources are allocated when learning from a complex animation about the cardiovascular system, eye movements were registered in the absence and presence of visual cues. Cognitive processing was assessed using cued retrospective reporting, whereas comprehension and transfer tests measured the quality of the…
Descriptors: Animation, Cues, Eye Movements, Human Body
Hartnett, Carolyn G. – 1988
A pilot study explored how to teach students to write thoughtfully, and also how to teach computers to recognize and interpret the kinds of thinking that appear in such writings. First, a taxonomy of mental processes was found, next the linguistic expressions (clues) that indicate the processes were hypothesized, and then a professionally-written…
Descriptors: Artificial Intelligence, Classification, Computer Uses in Education, Cues
Best, Wendy – International Journal of Language and Communication Disorders, 2005
Background: Around one-quarter of children attending language support services have difficulty in retrieving words. Therapy studies with such children have shown that both semantic and phonological techniques can improve word finding. A new approach to intervention is described using a computerized aid that converts letters into sound cues. Aims:…
Descriptors: Therapy, Semantics, Intervention, Cues
Duncan, Mike R.; Birrell, Bob; Williams, Toni – College Quarterly, 2005
Virtual Reality (VR) is primarily a visual technology. Elements such as haptics (touch feedback) and sound can augment an experience, but the visual cues are the prime driver of what an audience will experience from a VR presentation. At its inception in 2001 the Centre for Advanced Visualization (CFAV) at Niagara College of Arts and Technology…
Descriptors: Cues, Computer Simulation, Land Use, Foreign Countries
Dauphin, Melissa; Kinney, Elisabeth M.; Stromer, Robert; Koegel, R. L. – Journal of Positive Behavior Interventions, 2004
We evaluated an intervention package for teaching generative sociodramatic play activities to a young boy with an autism spectrum disorder. In Phase 1, the boy learned computer activity schedules that featured embedded video models of what to say and do. A 3 x 3 instructional matrix defined 9 activities to be performed involving combinations of 3…
Descriptors: Play, Dramatic Play, Autism, Matrices