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Sinclair, J.; Joy, M.; Yau, J. Y.-K.; Hagan, S. – IEEE Transactions on Learning Technologies, 2013
Reusable learning objects support packaging of educational materials allowing their discovery and reuse. Open educational resources emphasize the need for open licensing and promote sharing and community involvement. For both teachers and learners, finding appropriate tried and tested resources on a topic of interest and being able to incorporate…
Descriptors: Resource Units, Shared Resources and Services, Computer Uses in Education, Educational Resources
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Gonzalez-Barbone, Victor; Anido-Rifon, Luis – Computers & Education, 2008
The creation of the first SCORM (Shareable Content Object Reference Model) object offers some challenges and difficulties which go beyond the facilities offered by content generation applications. In particular, the creation of really reusable, searchable learning objects requires a detailed consideration of metadata, where some institutional…
Descriptors: Computer Software, Metadata, Models, Computer Uses in Education
Huang, Jian – ProQuest LLC, 2010
With the increasing wealth of information on the Web, information integration is ubiquitous as the same real-world entity may appear in a variety of forms extracted from different sources. This dissertation proposes supervised and unsupervised algorithms that are naturally integrated in a scalable framework to solve the entity resolution problem,…
Descriptors: Electronic Libraries, Language Processing, Profiles, Social Networks
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Torrente, Javier; Moreno-Ger, Pablo; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar – Educational Technology & Society, 2009
Game-based learning is becoming popular in the academic discussion of Learning Technologies. However, even though the educational potential of games has been thoroughly discussed in the literature, the integration of the games into educational processes and how to efficiently deliver the games to the students are still open questions. This paper…
Descriptors: Electronic Learning, Educational Games, Models, Barriers
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Jovanovic, Jelena; Gasevic, Dragan; Torniai, Carlo; Bateman, Scott; Hatala, Marek – Interactive Learning Environments, 2009
Today's technology-enhanced learning practices cater to students and teachers who use many different learning tools and environments and are used to a paradigm of interaction derived from open, ubiquitous, and socially oriented services. In this context, a crucial issue for education systems in general, and for Intelligent Learning Environments…
Descriptors: Models, Interaction, Educational Technology, Design Requirements
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Bouzeghoub, Amel; Defude, Bruno; Duitama, John Freddy; Lecocq, Claire – International Journal on E-Learning, 2006
Our claim is that semantic metadata are required to allow a real reusing and assembling of learning objects. Our system is based on three models used to describe the domain, learners, and learning objects. The learning object model is inspired from knowledge representation proposals. A learning object can be reused directly or can be combined with…
Descriptors: Semantics, Knowledge Representation, Metadata, Learning Processes
Wade, Vincent P.; Doherty, Paul – 2000
This paper presents the design of an Internet-enabled search service that supports educational resource discovery within an educational brokerage service. More specifically, it presents the design and implementation of a metadata-driven approach to implementing the distributed search and retrieval of Internet-based educational resources and…
Descriptors: Comparative Analysis, Computer Uses in Education, Educational Resources, Foreign Countries
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Alexander, Bryan – Theory Into Practice, 2008
Students are, increasingly, digital content producers, and participate extensively in evolving online social networks. The emergence of the former represents subtle changes in students' experience of images, audience, copyright, ownership of learning, and technology. Experiencing the latter places students in an awkward position in terms of…
Descriptors: Intellectual Property, Educational Technology, Visual Environment, Social Networks
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Kaczmarek, Jerzy; Landowska, Agnieszka – Interactive Learning Environments, 2006
In this article, an extension of the existing structure of learning objects is described. The solution addresses the problem of the access and discovery of educational resources in the distributed Internet environment. An overview of e-learning standards, reference models, and problems with educational resources delivery is presented. The paper…
Descriptors: Internet, Educational Resources, Distance Education, Educational Environment