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Sengupta, Pratim; Farris, Amy Voss; Wright, Mason – Technology, Knowledge and Learning, 2012
Novice learners find motion as a continuous process of change challenging to understand. In this paper, we present a pedagogical approach based on agent-based, visual programming to address this issue. Integrating agent-based programming, in particular, Logo programming, with curricular science has been shown to be challenging in previous research…
Descriptors: Mechanics (Physics), Motion, Change, Aesthetics
Pasko, Alexander; Adzhiev, Valery; Malikova, Evgeniya; Pilyugin, Victor – Journal of Information Technology Education: Innovations in Practice, 2013
Modern education technologies are destined to reflect the realities of a modern digital age. The juxtaposition of real and synthetic (computer-generated) worlds as well as a greater emphasis on visual dimension are especially important characteristics that have to be taken into account in learning and teaching. We describe the ways in which an…
Descriptors: Educational Technology, Computer Uses in Education, Models, Visual Aids
The Social Semantic Web in Intelligent Learning Environments: State of the Art and Future Challenges
Jovanovic, Jelena; Gasevic, Dragan; Torniai, Carlo; Bateman, Scott; Hatala, Marek – Interactive Learning Environments, 2009
Today's technology-enhanced learning practices cater to students and teachers who use many different learning tools and environments and are used to a paradigm of interaction derived from open, ubiquitous, and socially oriented services. In this context, a crucial issue for education systems in general, and for Intelligent Learning Environments…
Descriptors: Models, Interaction, Educational Technology, Design Requirements
Conrad, Marc; French, Tim – International Journal of Mathematical Education in Science and Technology, 2004
While the object oriented paradigm and its instantiation within programming languages such as Java has become a ubiquitous part of both the commercial and educational landscapes, its usage as a visualization technique within mathematics undergraduate programmes of study has perhaps been somewhat underestimated. By regarding the object oriented…
Descriptors: Models, Programming Languages, Mathematics Education, Higher Education

Zetie, K. P. – Physics Education, 2001
Shows how some of the simple ideas in complexity can be investigated using a spreadsheet and a macro written in Visual Basic. Shows how the sandpile model of Bak, Chao, and Wiesenfeld can be simulated and animated. The model produces results that cannot easily be predicted from its properties. (Author/MM)
Descriptors: Computer Simulation, Computer Uses in Education, Higher Education, Models
Kaczmarek, Jerzy; Landowska, Agnieszka – Interactive Learning Environments, 2006
In this article, an extension of the existing structure of learning objects is described. The solution addresses the problem of the access and discovery of educational resources in the distributed Internet environment. An overview of e-learning standards, reference models, and problems with educational resources delivery is presented. The paper…
Descriptors: Internet, Educational Resources, Distance Education, Educational Environment
Pimentel, Maria da Graca Campos; dos Santos, Joao Benedito, Jr.; de Mattos Fortes, Renata Pontin – 1998
This paper presents aspects of modeling, authoring, and presenting structured documents corresponding to teaching material presented in the World Wide Web. In this context, the importance of providing the formalization of the structure of the documents using Standard Generalized Markup Language (SGML) is discussed. Next, specifications for…
Descriptors: Authoring Aids (Programming), Computer System Design, Computer Uses in Education, Courseware

Major, Nigel – Journal of Artificial Intelligence in Education, 1995
Describes a modelling language for representing teaching strategies, based in the context of the COCA intelligent tutoring system. Examines work on meta-reasoning in knowledge-based systems and describes COCA's architecture, giving details of the language used for representing teaching knowledge. Discusses implications for future work. (AEF)
Descriptors: Computer Assisted Instruction, Computer System Design, Computer Uses in Education, Educational Strategies