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McCormick, John W. – Computer Science Education, 2007
Less than one half of one percent of all processors manufactured today end up in computers. The rest are embedded in other devices such as automobiles, airplanes, trains, satellites, and nearly every modern electronic device. Developing software for embedded systems requires a greater knowledge of hardware than developing for a typical desktop…
Descriptors: Computer System Design, Learning Activities, Relevance (Education), Computer Software

Cooper, Alan – Technical Communication: Journal of the Society for Technical Communication, 1996
Contains an excerpt from the author's landmark work about the way lay people think about technology and the language they use to express their thoughts. Discusses some of the fundamental differences between common conceptualizations of the way computers work and the way other machines and mechanisms work. (TB)
Descriptors: Cognitive Processes, Communication (Thought Transfer), Computer Interfaces, Computer System Design
Alexander, Bryan – Theory Into Practice, 2008
Students are, increasingly, digital content producers, and participate extensively in evolving online social networks. The emergence of the former represents subtle changes in students' experience of images, audience, copyright, ownership of learning, and technology. Experiencing the latter places students in an awkward position in terms of…
Descriptors: Intellectual Property, Educational Technology, Visual Environment, Social Networks
Dix, Alan J.; Finlay, Janet E.; Abowd, Gregory D.; Beale, Russell – 1998
This book examines human-computer interaction (HCI), with a focus on designing computer technology to be more usable by people. The book provides a multi-disciplinary approach to the subject through a synthesis of computer science, cognitive science, psychology, and sociology, and stresses a principled approach to interactive systems design that…
Descriptors: Cognitive Psychology, Computer Interfaces, Computer Science, Computer System Design