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Wärnestål, Pontus – Journal of Information Technology Education: Innovations in Practice, 2016
This paper examines how to leverage the design studio learning environment throughout long-term Digital Design education in order to support students to progress from tactical, well-defined, device-centric routine design, to confidently design sustainable solutions for strategic, complex, problems for a wide range of devices and platforms in the…
Descriptors: Design, Studio Art, Creativity, Learning Theories
Subotnik, Rena F.; Edmiston, Ashley M.; Cook, Lucas; Ross, Michael D. – Journal of Advanced Academics, 2010
The mentoring component of the American Psychological Association Catalyst Program, and the Pinnacle Model upon which it was built, was derived from Bloom's (1985) model of talent development. According to Bloom and his associates, optimal instruction for talent development takes place in three stages. During the first stage, young people are…
Descriptors: Creativity, Mentors, Talent Development, Interpersonal Competence

Kratus, John – Music Educators Journal, 1991
Discusses improvisation as a phenomenon. Offers suggestions for a learning sequence. Warns against allowing students to skip levels. Identifies developmental levels of improvisation as exploration, process-oriented, product-oriented, fluid, structural, stylistic, and personal improvisation. Urges that improvisation can and should be a meaningful…
Descriptors: Creativity, Elementary Secondary Education, Higher Education, Improvisation