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Mauro H. André – Strategies: A Journal for Physical and Sport Educators, 2024
Student-centered pedagogical models (e.g., games-based approaches) have been encouraging physical education teachers to teach team and individual sports with game forms (small-sided and modified games) that promote play time for all students. These teaching methodologies promote students' motivation and engagement and enable an easier transition…
Descriptors: Educational Games, Physical Education, Curriculum Development, Game Based Learning
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Gogus, Aytac – Online Learning, 2023
Offering online courses can be seen as a way of enhancing the three essential "presences" (teaching, cognitive, and social) of the Community of Inquiry (CoI) model. Creating and enhancing cognitive, teaching, and social presences require an innovation for teachers during planning, implementing, and evaluating their online courses. As…
Descriptors: Online Courses, Electronic Learning, Learning Experience, Cognitive Processes
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Lister, Pen – Smart Learning Environments, 2021
This paper discusses the uses and applications of the Pedagogy of Experience Complexity for Smart Learning (PECSL), a four-tier model of considerations for the design and development of smart learning activities. Using existing mobile apps and relevant activities as illustrative examples, the PECSL is applied to indicate concepts and mechanisms by…
Descriptors: Technology Uses in Education, Teaching Methods, Case Studies, Learning Experience
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Wieland, Patience; del Pino Kloques, David – International Journal on E-Learning, 2022
The LODEStone model is an emerging design model for consulting on organizational, department or team level challenges for specialized learners. LODEStone evolved from the iterative design of OCTBR, a course development tool created at an academic health science center (AHSC). OCTBR's purpose is to help create better blended and online learning…
Descriptors: Instructional Design, Models, Allied Health Occupations Education, Curriculum Development
Hadiyanto; Noferdiman; Syamsurizal; Muhaimin; Krisantia, Ina – Online Submission, 2021
This study develops a model for students and graduates of Soft Skills, Hard Skills, and Competitiveness (SHC) and seeks user validation after the development process. The development process uses the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) model. A quantitative survey using questionnaires and descriptive quantitative…
Descriptors: Higher Education, Soft Skills, Competition, Blended Learning
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Zhao, Fengping – Science Insights Education Frontiers, 2022
In the context of China's social transformation and educational reform, addressing the problems of fragmented and ineffective learning in traditional teaching modes and enhancing students' academic levels and developing their comprehensive abilities through structured classroom learning have become critical issues in educational reform. The…
Descriptors: Holistic Approach, Teaching Methods, Cognitive Ability, Foreign Countries
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Laila El-Hamamsy; Emilie-Charlotte Monnier; Sunny Avry; Morgane Chevalier; Barbara Bruno; Jessica Dehler Zufferey; Francesco Mondada – Education and Information Technologies, 2024
Sustaining changes in teachers' practices is a challenge that determines the success of curricular reforms, from which Digital Education (DE) is not exempt. As the literature on sustainability is considered "scarce" and "scattered", long-term studies modelling the factors impacting teachers' sustained uptake of DE pedagogical…
Descriptors: Faculty Development, Sustainability, Curriculum Development, Electronic Learning
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Korkmaz, Günes; Kalayci, Nurdan – African Educational Research Journal, 2021
Educational transformation at universities driven by the radical changes in society, culture, politics, economy, technology and industry has changed the knowledge, skills and competences demanded from individuals in professional life. This has also led to the problem and project-based learning (PBL) to gain importance once again. PBL is a learning…
Descriptors: Problem Based Learning, Active Learning, Student Projects, Higher Education
Li, Siyuan; Craig, Scotty D. – Advanced Distributed Learning Initiative, 2020
A conceptual paper proposed an integrated eLearning curriculum development model that emphasized the valuable role of career-oriented learning experiences in improving students' motivation and self-regulated learning. The career-oriented learning experiences can be gained through effective e-internship programs that involve three levels of…
Descriptors: Independent Study, Electronic Learning, Internship Programs, Curriculum Development
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Baiq Fatmawati; M. Marzuki; Fenny Roshayanti; Purwati Kuswarini Suprapto – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2024
"Kurikulum Merdeka" is a learning experience framework that offers flexibility and focuses on essential content, character development, and students' competencies. Teachers had the discretion to develop their modules to choose, design, and organize the learning contents for students, based on their needs. By using that module, there is…
Descriptors: Teaching Methods, Problem Solving, Problem Based Learning, Biology
Burns, Mary – Education Development Center, Inc., 2023
This publication is the new edition of EDC's popular 2011 guide by the same name, completely revised to include lessons learned over the last decade, including the massive move to online learning during the COVID-19 global pandemic. Drawing on data from 188 countries and nearly 700 publications, this comprehensive guide explores distance education…
Descriptors: Distance Education, Teacher Education, Models, Online Courses
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Vindya V. Senadheera; Dileepa S. Ediriweera; Thilini P. Rupasinghe – Journal of Learning for Development, 2024
Instructional design (ID) is a systematic process that is used to develop education and training programmes in a consistent and reliable way. A key challenge faced by educators is selecting an ID model by deciding which ID model will be more suitable in order to achieve an effective digital teaching and learning process. The objective of this…
Descriptors: Instructional Design, Models, Electronic Learning, Higher Education
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Bertrand, Marja G.; Namukasa, Immaculate K. – Journal of Research in Innovative Teaching & Learning, 2023
Purpose: Certain researchers have expressed concerns about inequitable discipline representations in an integrated STEM/STEAM (science, technology, engineering, arts and mathematics) unit that may limit what students gain in terms of depth of knowledge and understanding. To address this concern, the authors investigate the stages of integrated…
Descriptors: Models, STEM Education, Art Education, Instructional Design
Claudia Elena Gonzalez – ProQuest LLC, 2024
This dissertation in practice (DiP) was conducted to address the absence of a district-coordinated effort aligning Sustainable Development Goals (SDGs) and real-world project-based learning (PBL) with intentional community partnerships in Anaya Independent School District (ISD). The study aimed to develop a community outreach framework that can be…
Descriptors: School Community Relationship, Partnerships in Education, Alignment (Education), Sustainability
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Goeman, Katie; Dijkstra, Wiebe; Poelmans, Stephan; Vemuri, Pavani; Van Valkenburg Willem – International Journal on E-Learning, 2021
In order to embed blended learning environments in a strategic and sustainable manner, a multi-actor, multidimensional approach is necessary. This paper reports the results of a 3-round Delphi study involving 28 experts which focuses on the refinement and validation of a layered maturity model that assesses key aspects of blended practices in…
Descriptors: Maturity (Individuals), Blended Learning, Higher Education, Validity
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