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Showing 1 to 15 of 52 results Save | Export
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Amrit Bahadur Poudel – Learning and Teaching: The International Journal of Higher Education in the Social Sciences, 2024
Research methods based on modelling and simulation (M&S) are gaining popularity among social scientists to study societal dynamics. Emphasising the importance of this research approach, the Department of Religion, Philosophy and History at the University of Agder initiated a methodology module to help students on the religious studies…
Descriptors: Models, Simulation, Research Methodology, Modeling (Psychology)
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Tara Powell; Greta Wetzel; Jodi Berger Cardoso – Children & Schools, 2024
The Journey of Hope (JoH) is an evidence-based behavioral health prevention intervention model designed for disaster-affected children and youth. While the in-person JoH model has been extensively delivered and studied, the virtual implementation of this intervention, specifically tailored for the unique needs of children and youth during the…
Descriptors: Psychological Patterns, COVID-19, Pandemics, Natural Disasters
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Yvonne M. Baptiste; Samuel Abramovich – Anatomical Sciences Education, 2024
Digital model platforms and applications are common in anatomy education and continue to grow in number, which suggests that educators and students find use for these tools despite the lack of widely accepted best practices. Consequently, it is a challenge for educators to mindfully integrate digital models into curriculum. This short-term,…
Descriptors: Community College Students, Student Attitudes, Technology Uses in Education, Anatomy
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See, Zi Siang; Ledger, Susan; Goodman, Lizbeth L.; Matthews, Benjamin; Jones, Donovan; Fealy, Shanna; Ooi, Wooi Har; Amin, Manisha – Journal of Information Technology Education: Innovations in Practice, 2023
Aim/Purpose: This paper describes a technologies education model for introducing Simulation Learning and Extended Reality (XR) solution creation skills and knowledge to students at the tertiary education level, which is broadly applicable to higher education-based contexts of teaching and learning. Background: This work is made possible via the…
Descriptors: Technology Education, College Students, Models, Educational Technology
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Ekmekci, Ozgur – International Journal of Higher Education, 2013
This simulation study explores how the integration of interprofessional components into health care curriculum may impact professional stereotyping and collaborative behavior in care delivery teams comprised of a physician, a registered nurse, a physician's assistant, a physical therapist, and a radiation therapist. As part of the agent-based…
Descriptors: Simulation, Case Studies, Curriculum Design, Curriculum Development
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Green, Jennifer L.; Blankenship, Erin E. – Journal of Statistics Education, 2013
We developed an introductory statistics course for pre-service elementary teachers. In this paper, we describe the goals and structure of the course, as well as the assessments we implemented. Additionally, we use example course work to demonstrate pre-service teachers' progress both in learning statistics and as novice teachers. Overall, the…
Descriptors: Introductory Courses, Statistics, Preservice Teachers, Elementary School Teachers
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Klopfer, Eric; Scheintaub, Hal; Huang, Wendy; Wendel, Daniel; Roque, Ricarose – E-Learning, 2009
StarLogo The Next Generation (TNG) enables secondary school students and teachers to model decentralized systems through agent-based programming. TNG's inclusion of a three-dimensional graphical environment provides the capacity to create games and simulation models with a first-person perspective. The authors theorize that student learning of…
Descriptors: Curriculum Development, Creative Thinking, Secondary School Students, Pilot Projects
Khine, Myint Swe, Ed.; Saleh, Issa M., Ed. – IGI Global, 2013
"Approaches and Strategies in Next Generation Science Learning" examines the challenges involved in the development of modern curriculum models, teaching strategies, and assessments in science education in order to prepare future students in the 21st century economies. This comprehensive collection of research brings together science educators,…
Descriptors: Teaching Methods, Science Education, Physical Sciences, Learning Theories
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McKenzie, Leon – International Journal of Instructional Media, 1975
Descriptors: Conceptual Schemes, Curriculum Development, Educational Games, Instructional Design
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Zachert, Martha Jane K. – Journal of Education for Librarianship, 1971
Simulation has demonstrated its ability as a teaching tool and deserves further trials in other subjects in the library school curriculum. (AB)
Descriptors: Curriculum Development, Library Schools, Library Science, Models
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Goldman, Richard M. – Young Children, 1976
A simulation design to help undergraduates link theory with practice as they explore curriculum models in depth, then incorporate components from each in developing their own model. (MS)
Descriptors: Curriculum Development, Higher Education, Models, Simulation
Fitch, Brian; And Others – 1981
The booklet describes the approach to career education for hearing impaired students developed by the Kendall Demonstration Elementary School (KDES) in the District of Columbia. The KDES model is described in terms of project direction and the seven model components: planning, staff development, program development, curriculum development,…
Descriptors: Career Education, Career Exploration, Curriculum Development, Deafness
Zoller, Uri – Simulation/Games for Learning, 1980
Describes the rationale, format and procedures, unique features, and educational and instructional aims of "The Young Chemist," a simulation game model for the methodology of logical process to be used as a teaching device within the traditional high school chemistry curriculum. (Author/CMV)
Descriptors: Chemistry, Curriculum Development, Educational Games, Educational Objectives
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Riley, David – Educational Technology & Society, 2007
This article identifies three uses of educational technology and evaluates their potential to change curricula and pedagogic strategies. The article is in four parts, with the first outlining a temporal model of change and discussing educators' expectations of continuities and discontinuities in practice. In order to distinguish minor…
Descriptors: Educational History, Educational Change, Educational Strategies, Curriculum Development
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Thames, W. R. – Social Studies, 1979
Explains how to debrief students after participation in simulation and/or other educational games. Debriefing should increase students' ability to experience, identify, analyze, and generalize. (Author/DB)
Descriptors: Curriculum Development, Educational Games, Educational Needs, Elementary Secondary Education
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