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Tessier, Virginie; Carbonneau-Loiselle, Mathilde – International Journal of Art & Design Education, 2023
This article seeks to contribute to the reflection around the training of future designers regarding teamwork. Collaboration, teamwork and negotiations are common everyday interactions that are now known to contribute positively to the design process. This article builds on a theoretical model that was initially proposed as a Ph.D. thesis…
Descriptors: Design, Teamwork, Cooperative Learning, Program Implementation
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Kam Moi Lee; Megan Mcfarland; Kari Goin Kono – Issues and Trends in Learning Technologies, 2023
One way to achieve equitable design is to directly include users who will be impacted the most in the planning and facilitation of a project. Common financial, logistical, and/or temporal constraints reveal that direct inclusion of the people most impacted is not always possible. If this barrier arises, one promising alternative is the creation…
Descriptors: Design, Electronic Learning, Teacher Characteristics, Faculty Development
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Xie, Lei; Kogut, Ashlynn; Beyerlein, Michael; Boehm, Rodney – European Journal of Engineering Education, 2021
This grounded theory research examined the actions mentors take to help student teams. We interviewed nine mentors from an engineering competition using semi-structured interviews. We studied the interactions between mentors and student teams and identified nine mentoring actions: initiating the relationship, strategies to develop thinking, active…
Descriptors: Teamwork, Mentors, Grounded Theory, Competition
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Batrouny, Nicole; Wendell, Kristen; Andrews, Chelsea; Dalvi, Tejaswini – Science and Children, 2021
The engineering design process (EDP) can be a wonderful tool to nurture creative problem-solving abilities, prepare students to tackle problems with intentional planning, and encourage learning from failures. Many lesson plans and instructional strategies are guided by the EDP (Hill Cunningham, Mott, and Hunt 2018). In this article, the authors…
Descriptors: Design, Science Education, Engineering Education, Teaching Methods
Ghahremani, Mehdi – ProQuest LLC, 2020
This thesis is an article-based (3-paper format) dissertation. In the first article, the research team adapted an input-process-outcome (IPO) model of group-level processes in the classroom, as a theoretical framework, to examine students' experiences regarding pre-college engineering curricula, classroom environments, and their experiences with…
Descriptors: Creativity, Design, Elementary Secondary Education, Engineering Education
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Eagle-Malone, Rebecca S. – American Biology Teacher, 2021
Biomimicry, the process of using nature to guide innovative thinking and development, can be useful in helping students grasp scientific concepts. Teachers interested in incorporating biomimicry into lesson plans might find that experiential learning at informal science institutions (ISIs) with natural models and artifacts is a valuable tool to…
Descriptors: Science Instruction, Teaching Methods, Experiential Learning, Exhibits
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Hoffenson, Steven; Fay, Brendan – Advances in Engineering Education, 2021
In product design, there is often a disconnect between the engineers creating the product and the marketing team determining the best characteristics for the product. The research areas of "design for market systems" and "decision-based design" seek to bridge that disconnect through quantitative approaches that facilitate…
Descriptors: Engineering Education, Marketing, Decision Making, Design
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Yrjönsuuri, Varpu; Kangas, Kaiju; Hakkarainen, Kai; Seitamaa-Hakkarainen, Pirita – Design and Technology Education, 2019
Co-invention projects in elementary school engage pupils in complex, open-ended design tasks in a practical, hands-on way. Physical materials are an intrinsic part of design, involving trasformation of conceptual ideas into material forms, such as prototypes. These tangible objects mediate embodied thinking and act as material-social mediators of…
Descriptors: Design, Elementary School Students, Student Projects, Teaching Methods
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Yuhyun Choi; Euisuk Sung; Seungwon Lee – Technology and Engineering Teacher, 2022
The International Technology and Engineering Educators Association's (ITEEA's) "Standards for Technological and Engineering Literacy" ("STEL") describes design thinking as an approach that allows students and educators to integrate other content areas by considering relevant contextual information to guide design and making…
Descriptors: Design, Engineering Education, Thinking Skills, Context Effect
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Lin, Chia-Hua; Huang, Hsiao-Ching – International Journal of Psychology and Educational Studies, 2018
The increased demand for design exhibitions directly reflects the demand for designer-curators to manage cultural policies and social needs. However, in the current design education system in Taiwan, no curation-related curriculum planning exists. Therefore, this study attempted to design a practical curation course focused on "designer…
Descriptors: Design, Exhibits, Teaching Methods, Foreign Countries
Zhang, Guangxuan – ProQuest LLC, 2016
Conflict is a substantial, pervasive activity in team collaboration. It may arise because of differences in goals, differences in ways of working, or interpersonal dissonance. The specific focus for this research is the conflict in distributed teams. As opposed to traditional teams, participants of distributed teams are geographically dispersed…
Descriptors: Conflict, Teamwork, Cooperation, Computer Mediated Communication
Siverling, Emilie Amanda – ProQuest LLC, 2019
In the United States, there has been an increased emphasis on science, technology, engineering, and mathematics (STEM), and especially engineering, in pre-college settings. There are several potential benefits of this, including: increasing the quantity and diversity of students who pursue STEM careers, improving all students' technological…
Descriptors: STEM Education, Engineering Education, Student Diversity, Technological Literacy
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Sipe, Brenda S. – Community College Journal of Research and Practice, 2020
Design thinking is a strategy for innovation popularized in the business press and recently investigated in academic literature. Some research points to design thinking as an enabler of an organizational culture of innovation. Much research demonstrates a link between a culture of innovation and successful business outcomes in every sector, and…
Descriptors: Design, Innovation, Thinking Skills, Organizational Culture
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Cistrunk, Kenya M.; Tofte, Elizabeth P.; Rogers, Juriel A. – Journal of Community Engagement and Higher Education, 2019
Experiential learning is invaluable when promoting interdisciplinary approaches to teaching complex issues. This article reports on a five-week collaboration between undergraduate students in social work and landscape architecture courses, project impetus being a common-reading text. Students (n=54) constructed three-dimensional models of…
Descriptors: Partnerships in Education, Social Work, Horticulture, Design
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Lee, Hyun-Kyung – International Journal of Art & Design Education, 2019
This article reports on an academic-industrial cooperation between students at the Ulsan National Institute of Science and Technology and a local foundation working to revitalise the Eonyang traditional market in Ulsan, South Korea. Students majoring in disciplines ranging from natural and applied sciences to business administration were…
Descriptors: Rural Areas, Design, Foreign Countries, School Business Relationship
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