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Showing all 9 results Save | Export
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J. Bradley Barger; Danielle N. Edwards – Anatomical Sciences Education, 2024
Skull anatomy is a difficult region for anatomy students to learn and understand but is necessary for a variety of health professional students. To improve learning, a 3D-printed human skull was developed, produced, and distributed to a course of 83 dental students for use as a take-home study tool over the 10-week anatomy course. The 70% scale…
Descriptors: Anatomy, Student Attitudes, Dental Schools, Computer Software
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Nurul Ashikin Izhar; Wendy Ven Ye Teh; Anita Adnan – Journal of Information Technology Education: Innovations in Practice, 2025
Aim/Purpose: This study investigates the key factors influencing the adoption and use of artificial intelligence (AI) applications among researchers, focusing on effort expectancy, satisfaction, perceived ease of use, and perceived usefulness, which shaped attitudes and drove AI adoption as a research assistant. Background: AI tools have rapidly…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Technology Integration
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Shijiao Jia; Zhaoxia Lu – Journal of Information Technology Education: Research, 2025
Aim/Purpose: This study examines the effects of the mobile-assisted task-based language teaching (M-TBLT) approach on EFL learners' oral production. It evaluates three key second language acquisition measures: complexity (syntactic and lexical), accuracy (error-free clauses and correct verb forms), and fluency (unpruned and pruned speech rates).…
Descriptors: Oral Language, Task Analysis, Second Language Learning, Second Language Instruction
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Flake, Lee Hatch – Journal of Education and e-Learning Research, 2017
The author reflects on the history of technology in education and e-learning and introduces the iNtegrating Technology for inQuiry (NTeQ) model of lesson design authored by Morrison and Lowther (2005). The NTeQ model lesson design is a new pedagogy for academic instruction in response to the growth of the Internet and technological advancements in…
Descriptors: Electronic Learning, Technology Integration, Models, Instructional Design
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Dalziel, James; Conole, Grainne; Wills, Sandra; Walker, Simon; Bennett, Sue; Dobozy, Eva; Cameron, Leanne; Badilescu-Buga, Emil; Bower, Matt – Journal of Interactive Media in Education, 2016
The Larnaca Declaration on Learning Design arose from a 2012 meeting of experts in Larnaca, Cyprus who sought to provide a new theoretical foundation for the field of Learning Design, based on a synthesis of research and practice in the field to date. It begins by acknowledging the vast benefits that would arise from wider sharing of effective…
Descriptors: Foreign Countries, Instructional Design, Instructional Effectiveness, Educational Practices
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García, Isaías; Benavides, Carmen; Alaiz, Héctor; Alonso, Angel – Journal of Science Education and Technology, 2013
This paper describes research on the use of knowledge models (ontologies) for building computer-aided educational software in the field of control engineering. Ontologies are able to represent in the computer a very rich conceptual model of a given domain. This model can be used later for a number of purposes in different software applications. In…
Descriptors: Engineering Education, Taxonomy, Lexicography, Information Science
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Prosser, Andrew – Research-publishing.net, 2014
Digital storytelling is already used extensively in language education. Web documentaries, particularly in terms of design and narrative structure, provide an extension of the digital storytelling concept, specifically in terms of increased interactivity. Using a model of interactive, non-linear storytelling, originally derived from computer game…
Descriptors: Second Language Learning, Second Language Instruction, Story Telling, Documentaries
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Zhang, Sonya – Journal of Information Systems Education, 2013
The use of classroom blogs in higher education serves to engage and motivate students as well as to help them build a professional online profile and connect with fellow classmates. Although many studies have focused on the implementation and benefits of blogging in education, few have investigated best practices in design, which can have a…
Descriptors: Electronic Publishing, Web Sites, Student Journals, Success
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Pantelidis, Veronica S. – Computer Applications in Engineering Education, 1997
Virtual Reality (VR) offers benefits to engineering education. This article defines VR and describes types; outlines reasons for using VR in engineering education; provides guidelines for using VR; presents a model for determining when to use VR; discusses VR applications; and describes hardware and software needed for a low-budget VR and…
Descriptors: Computer Peripherals, Computer Software, Cost Effectiveness, Educational Benefits