Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 12 |
Since 2006 (last 20 years) | 39 |
Descriptor
Educational Technology | 75 |
Models | 75 |
Program Development | 75 |
Foreign Countries | 25 |
Program Implementation | 22 |
Higher Education | 15 |
Instructional Design | 15 |
Program Effectiveness | 15 |
Distance Education | 14 |
Electronic Learning | 14 |
Educational Change | 13 |
More ▼ |
Source
Author
Horsch, Elizabeth | 2 |
Adian, Tabita | 1 |
Akbulut, Yavuz | 1 |
Alade, Ayodele | 1 |
Amiel, Tel | 1 |
Armstrong, Ann | 1 |
Barrineau, Irene T., Ed. | 1 |
Bauch, Jerold P. | 1 |
Bayu Wijayanto | 1 |
Benjamin, William | 1 |
Blessing, Stephen B. | 1 |
More ▼ |
Publication Type
Education Level
Higher Education | 17 |
Postsecondary Education | 16 |
Elementary Secondary Education | 11 |
Secondary Education | 6 |
Elementary Education | 5 |
High Schools | 5 |
Middle Schools | 3 |
Adult Education | 2 |
Grade 10 | 2 |
Grade 11 | 1 |
Grade 12 | 1 |
More ▼ |
Location
Canada | 6 |
Australia | 3 |
Indonesia | 3 |
Kentucky | 3 |
Michigan | 3 |
United States | 3 |
California | 2 |
New York | 2 |
North Carolina | 2 |
Ohio | 2 |
Tennessee | 2 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bayu Wijayanto; Rahmanelli; Rery Novio; Wahyu Pratama; Nurul Fadila – Pegem Journal of Education and Instruction, 2024
The 2013 Curriculum emphasizes the importance of incorporating ICT to improve learning effectiveness. One framework that is useful in this context is TPACK, which stands for Technological Pedagogical Content Knowledge. This research aims to examine the ability of geography teachers to utilize TPACK and to support teachers in implementing…
Descriptors: Foreign Countries, Pedagogical Content Knowledge, Technological Literacy, MOOCs
Peters, Mitchell; Guitert-Catasús, Montse; Romero, Marc – Higher Education Research and Development, 2022
As individuals face the challenge of rapidly changing and increasingly diversified study and work environments, online higher education (OHE) has become a mainstream solution for pre-service teachers and working professionals. Both universities and students have had to navigate connected, collaborative and globally networked learning scenarios.…
Descriptors: Higher Education, Electronic Learning, Lifelong Learning, Educational Research
Tortorella, Richard A. W.; Kinshuk; Chen, Nian-Shing – Education and Information Technologies, 2018
Today people learn in many diverse locations and contexts, beyond the confines of classical brick and mortar classrooms. This trend is ever increasing, progressing hand-in-hand with the progress of technology. Context-aware learning systems are systems which adapt to the learner's context, providing tailored learning for a particular learning…
Descriptors: Electronic Learning, Educational Technology, Context Effect, Models
Armstrong, Ann; Gale, Albert J. – Quarterly Review of Distance Education, 2018
Online learning continues to grow at unprecedented rates. However, despite this unprecedented growth, there is little research on model formation and model validation for online learning. Two research-based models were created: eSUCCESS and R2D2/C3PO to help project managers, instructional designers, and developers design and implement online…
Descriptors: Electronic Learning, Instructional Design, Models, Validity
Mediavilla, Cindy – ALA Editions, 2018
Despite the proliferation of online homework websites and tutoring services, public libraries still have an important role to play when it comes to supporting young people's educational needs. Public libraries that take a proactive approach--by setting up organized homework centers--have the potential to become catalysts for better performance in…
Descriptors: Homework, Public Libraries, Library Role, Models
Rossiter, Darien; Tynan, Belinda – Commonwealth of Learning, 2019
Many organisations are experimenting with micro-credentials, while others are emerging to collect, publish and offer credentials. The decision to engage with these new forms of credentials will be influenced by many factors, as described in this guide. Each organisation will need to assess their own level of maturity as new and innovative forms of…
Descriptors: Credentials, Educational Certificates, Job Skills, Skill Development
Butler, Deirdre; Leahy, Margaret; Hallissy, Michael; Brown, Mark – Interactive Technology and Smart Education, 2017
Purpose: The purpose of this paper is to describe an innovative model of teacher professional learning that has evolved over a decade (2006 to 2016). Design/methodology/approach: Working in a range of different school contexts, in conjunction with an ongoing engagement with the research literature, has enabled the development over three phases of…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Faculty Development
DiCerbo, Kristen E. – Journal of Applied Testing Technology, 2017
While game-based assessment offers new potential for understanding the processes students use to solve problems, it also presents new challenges in uncovering which player actions provide evidence that contributes to understanding about students' knowledge, skill, and attributes that we are interested in assessing. A development process that…
Descriptors: Educational Games, Evaluation Methods, Educational Technology, Technology Uses in Education
Rusman – Journal of Education and Practice, 2016
E-learning is a general term used to refer to computer-enhanced learning based that facilitates whoever, wherever, and whenever the person is to be able to learn more fun, easier and cheaper by using Internet. In other words, E-learning is the use of network technologies to create, foster, deliver, and facilitate learning, anytime and anywhere. It…
Descriptors: Foreign Countries, Electronic Learning, Web Based Instruction, Questionnaires
Suciati, Alfi; Adian, Tabita – Online Submission, 2018
This research aims to examine the eligibility of and responses from expert media, expert material, practitioners and students' on the 'Fun and Educative' biology module. The module was developed in a fun and educative way presenting various educative games. The research development model is using ADDIE model that consists of five phases: Analysis,…
Descriptors: Biology, Science Instruction, Educational Games, Models
Kees, Michelle; Risk, Brittany; Meadowbrooke, Chrysta; Nellett, Timothy; Spinner, Jane – Metropolitan Universities, 2017
Student veterans have been attending college in greater numbers since the passing of the Post/9-11 GI Bill. Although similar to other nontraditional students, student veterans face unique transition challenges that can affect their pursuit of higher education. Many student veterans could benefit from dedicated programs to help them succeed in…
Descriptors: Veterans Education, Social Support Groups, Peer Influence, College Students
Stapleton, Drue T.; Taliaferro, Andrea R.; Bulger, Sean M. – Quest, 2017
Physical education programs in colleges/universities have been called on to provide students with opportunities to develop an appreciation for, and increase participation in, lifetime physical activity. Higher Education Physical Activity Programs (HEPAPs) have evolved over the past 100 years in response to changing societal and institutional…
Descriptors: Physical Education, Higher Education, Physical Activities, Youth Programs
Campbell, Paul Clayton – Public Services Quarterly, 2014
There are many instructional design theories to assist librarians in creating effective instructional modules for student learning. ADDIE is a generic instructional design model that has been in existence for more than 30 years and is known for its flexibility in application (Molenda, 2003). Using instructional design theories such as ADDIE helps…
Descriptors: Educational Technology, Technology Uses in Education, Instructional Design, Library Education
Weng, Pei-Lin; Savage, Melissa N.; Bouck, Emily C. – TEACHING Exceptional Children, 2014
Video-based instruction is technology-based instruction delivered through video clips in which a human model demonstrates target behaviors (Rayner, Denholm, & Sigafoos, 2009). It can be used to teach a variety of skills, including social communication and behavioral and functional skills (Cihak & Schrader, 2008). Despite the advantages,…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Handheld Devices
Carré, Catherine – Canadian Journal of Learning and Technology, 2015
This case study deals with the implementation of an e-learning program in a business school in Canada. Cabot Business School decided to offer the program in a blended format so as to increase the flexibility of the program for clientele enrolled in the undergraduate certificate program. A pilot was initiated in 2009 starting with four hybrid…
Descriptors: Foreign Countries, Blended Learning, Instructional Design, Case Studies