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Durak, Gürhan; Ataizi, Murat – Universal Journal of Educational Research, 2016
The purpose of this study was to design the course of Programming Languages-I online, which is given on face-to-face basis at undergraduate level. It is seen in literature that there is no detailed research on the preparation of a fully-online course directly based on an instructional design model. In this respect, depending on the ADDIE design…
Descriptors: Online Courses, Instructional Design, Programming Languages, Computer Science Education
Bezanilla, María José; Arranz, Sonia; Rayón, Alex; Rubio, Isabel; Menchaca, Iratxe; Guenaga, Mariluz; Aguilar, Eduardo – Journal of New Approaches in Educational Research, 2014
This paper focuses on the design of a serious game for the teaching and assessment of generic competences, placing particular emphasis on the competences assessment aspect. Taking into account important aspects of competence assessment such as context, feedback and transparency, among other aspects, and using the University of Deusto's Generic…
Descriptors: Minimum Competency Testing, Educational Games, Problem Solving, Entrepreneurship
Liang, Hai-Ning; Sedig, Kamran – Interactive Learning Environments, 2009
Interactive learning environments (ILEs) are increasingly used to support and enhance instruction and learning experiences. ILEs maintain and display information, allowing learners to interact with this information. One important method of interacting with information is navigation. Often, learners are required to navigate through the information…
Descriptors: Computer Interfaces, Hypermedia, Models, Evaluation Methods

Molenda, Michael – Performance Improvement, 2003
Discusses the origin of the ADDIE model of instructional design and concludes that the term came into use by word of mouth as a label for the whole family of systematic instructional development models. Examines the underlying ideas behind the acronym analysis, design, development, implementation, and evaluation. (Author/LRW)
Descriptors: Design Requirements, Evaluation Methods, Instructional Design, Models
Stufflebeam, Daniel L. – 1971
This is a proposal submitted by the Ohio State University Research Foundation for design of a planning and assessment system for the Division of Manpower and Institutions (now Division of Research and Development Resources), U.S. Office of Education. It responds to a need for an expanded planning, management, and assessment system that would…
Descriptors: Design Requirements, Evaluation Methods, Management Systems, Models

Jackson, Robert B.; And Others – Information Systems, 1995
Presents a formal object-oriented specification model (OSS) for computer software system development that is supported by a tool that automatically generates a prototype from an object-oriented analysis model (OSA) instance, lets the user examine the prototype, and permits the user to refine the OSA model instance to generate a requirements…
Descriptors: Computer Software Development, Computer System Design, Design Requirements, Evaluation Methods

Bosch, Victoria Manglano; Hancock-Beaulieu, Micheline – Online & CD-ROM Review, 1995
Assesses the appropriateness of GUIs (graphical user interfaces), more specifically Windows-based interfaces for CD-ROM. An evaluation model is described that was developed to carry out an expert evaluation of the interfaces of seven CD-ROM products. Results are discussed in light of HCI (human-computer interaction) usability criteria and design…
Descriptors: Computer Interfaces, Criteria, Design Requirements, Evaluation Methods

Hirumi, Atsusi; And Others – Educational Technology, Research and Development, 1994
Describes the design, development, implementation, and evaluation of an interactive videodisc exhibit at the San Diego Natural History Museum. Design requirements for museum environments and interactive videodisc-based exhibits are examined, a field evaluation is described, and the adaptation of an instructional design model for museum settings is…
Descriptors: Case Studies, Design Requirements, Evaluation Methods, Exhibits

Kovacs, Paul; Rowell, Dick – T.H.E. Journal, 2001
Describes the development of a course at Indiana University of Pennsylvania on Web Site theory and design for undergraduate and graduate students. Highlights include the classroom configuration; software; hardware; teaching strategies; and the project-based approach for a course model, including student assessment, student projects, work groups,…
Descriptors: Computer Selection, Computer Software, Design Requirements, Evaluation Methods
Biswas, Gautam; And Others – 1994
This report characterizes human problem solving in digital circuit design. Protocols of 11 different designers with varying degrees of training were analyzed by identifying the designers' problem solving strategies and discussing activity patterns that differentiate the designers. These methods are proposed as a tentative basis for assessing…
Descriptors: Classification, Cognitive Processes, Computer Simulation, Computer Software Development
Lonchamp, Jacques – International Journal of Computer-Supported Collaborative Learning, 2006
Future CSCL technologies are described by the community as flexible, tailorable, negotiable, and appropriate for various collaborative settings, conditions and contexts. This paper describes the key design issues of a generic synchronous collaborative learning environment, called Omega+. In this approach, model-based genericity is applied to the…
Descriptors: Models, Design Requirements, Evaluation Methods, Educational Technology
Yilmaz, Levent; Wang, Shuo – Journal of STEM Education: Innovations and Research, 2005
Proper design analysis is indispensable to assure quality and reduce emergent costs due to faulty software. Teaching proper design verification skills early during pedagogical development is crucial, as such analysis is the only tractable way of resolving software problems early when they are easy to fix. The premise of the presented strategy is…
Descriptors: Computer Software, Computer System Design, Integrated Curriculum, Design Requirements